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Advanced [show]


Nimble Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His orange fur is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the east to a Hunter, Nimble learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and to be a bricklayer again

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Criminal record, Job, Rich. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Nimble Thundercloud, Male Tabaxi Fighter 2
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5

Possessions: 1 Silk rope.


Social Check DCs


Wrenn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a blue and grey handkerchief worn on his left side. His hair is long and black with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Wrenn grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Doesn't want to be a Stylist and was forced into it by his family; and a deep hatred of drow

Flaws: Ugly, Shy. Bonds: Family, Adventurer, Nature, Enemies. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

Wrenn Gummen, Male Gnome Paladin 12
Small (3'2") Gnome, Neutral Good (CR 12)
Armor Class 12
Hit Points 89 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 18 (+4)9 (-1)
Skills Animal Handling +8, Insight +8
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 400 pp. Amber (60 gp). Hematite (11 gp). Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs


Elama Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a lot of dark rich colors, with gold accents. With wild blonde hair. Her gray eyes dart from person to person.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is skeptical of what others tell her and is slow to trust.

History: She was raised in a forest tribe. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Depressed, Shy. Bonds: Attractive, Nature. Occupation: Spy

Voice: High pitched, excited

Attributes [hide]

Elama Xiloscient, Female Elf Barbarian 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)17 (+3) 13 (+1)13 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nurkara Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey trousers with tan and pastel striped suspenders. She wears various colorful collared shirts. She has a slight overbite and is overall scrawny. She has styled her brown hair well, parting it to the right. Her gray eyes peer out from beneath her top grey hat.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nurkara took refuge in the old dungeon and found the beat up longsword and armor she uses now. She has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is compelled to act according to her religious beliefs; and she wants to get laid

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Nature, Has a crush, Religious. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Nurkara Graybeard, Female Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 160 pp.


Social Check DCs


Silvo Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Silvo grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Silvo took refuge in the ruined castle and found the beat up longbow and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Disciplined. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Silvo Fastfoot, Male Halfling Cleric 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 16 (+3)11 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1000 sp.


Social Check DCs


Quelenna Nailo, Female Elf [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Ploughman. She is muscular with a powerful set of arms. She keeps her red hair in a pixie cut. She has hazel eyes and a tan hat with a brown feather.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in a small village she learned the ways of the warrior from her father. She was taken from her home at a very young age. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quelenna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business.

Ideals: Opinionated, Fighting. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Quelenna Nailo, Female Elf Ranger 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 9 (-1)6 (-2) 10 (+0)14 (+2)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 pp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Chad Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries glaives. His golden hair is cut short with large spiked bangs in the front. His blue unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast island. Through the years after Chad was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Chad's father didn't care for him much, and the feeling was mutual. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Adventurer, Nature. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Chad Pinkerton, Male Human Aristocrat 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 7 (-2)9 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 800 sp.


Social Check DCs

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