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NPC Generator

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Advanced [show]


Nim Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has auburn hair. His fierce brown eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Barber soon after.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Logical. Flaws: PTSD. Bonds: Religious, Job. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Nim Iranapha, Male Elf Warlock 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Large well-done wool tapestry (300 gp). 1 Breastplate.


Social Check DCs


Wiggens Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long chestnut beard with little hanging trinkets. His violet eyes peer out from beneath his wide-brimmed tan hat.

Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.

History: The child of eastern immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant, Debt. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Wiggens Rofferton, Male Gnome Cleric 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 19 (+4)16 (+3) 16 (+3)13 (+1)
Skills History +5, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Goblin, Terran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp.


Social Check DCs


Aura In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears dark leathers with embroidery, she is not a threatening figure. She has moderate length red fur. She is baby faced.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not believe in violence as a means to an end. She is a dedicated Tailor but believes her peers are too gung-ho.

History: When she was but 8 years old her parents immigrated from the north. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she's looking for her big break

Ideals: Joker, Pacifist. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Aura In Woods, Female Tabaxi Warrior 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Flask Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy gray fur. He wears a brown tunic with blue highlights, and long red pants that bunch up around his shoes. He has a hunchback. His gray fur is heavily combed to the left. His copper unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 8 years old his parents immigrated from the east. In his 13th year, his parents were killed by a gnolls raid, leaving Flask alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Opinionated. Flaws: Ugly, Disease, Addict. Bonds: Immigrant, Enemies. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Flask Of Passion, Male Tabaxi Commoner 10
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 8
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Performance +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Rothenel, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky blue painted plate armor. He has shaved his head bald. His thin eyebrows rest above his beady brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and he is greedy

Flaws: Ugly, Shy, Disease. Bonds: Rich, Family. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Uthemar Rothenel, Male Elf Cleric 10
Medium (5'1") Elf, Neutral Good (CR 10)
Armor Class 10
Hit Points 25 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 7 (-2)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Terran, Druidic
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1500 gp. Red spinel (80 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs


Gennal Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is singed and shortened. His green eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.

History: Gennal hails from a village terrorized by goblins. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Enemies, Rich. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Gennal Berevan, Male Elf Commoner 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Sweet Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red fur is knotted and matted. Her blue unseeing eyes seem to look past you.

Personality: She will rave to anyone who will listen. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Navigator arts, while her father instructed her in etiquette, music and courtly manner. Cursed with unlife at a very young age, Sweet has worked very hard to control her curse. She is untrained/undisciplined, which makes her dangerous.

Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Disease, Insane. Bonds: Rich. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Sweet Of Passion, Female Tabaxi Rogue 2
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)7 (-2) 17 (+3)15 (+2)
Skills Nature +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp. Deep green spinel (70 gp).


Social Check DCs

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