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Advanced [show]


Quillathe Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a robe, a symbol of magic around her neck, and a falchion on her belt. Her auburn hair is knotted and matted. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She misses her home and complains about the freezing weather, even in summer.

History: The child of southern immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Quillathe Qualanthri, Female Elf Cleric 2
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 13 (+1)6 (-2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 2000 sp.


Social Check DCs


Ashgarn Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and golden. His eyes are brown.

Personality: He loves telling others what to do and how they should feel about things. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Ashgarn was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Opinionated. Flaws: Impulsive. Bonds: Family, Adventurer, Military. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Ashgarn Spaulding, Male Half-Orc Cleric 8
Medium (5'6") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp.


Social Check DCs


Kairon Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a long, green cloak. Beneath his clothing is a huge mess of scar tissue. His dark red hair is braided into rings. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments

History: Kairon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Slave, Poor, Adventurer. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Kairon Fortune, Male Tiefling Barbarian 12
Medium (5'7") Tiefling, Lawful Good (CR 12)
Armor Class 11
Hit Points 63 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)15 (+2) 9 (-1)13 (+1)
Skills Investigation +6, Persuasion +5
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Hugolina Graham, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. She has a slight overbite and is overall scrawny. Her auburn hair is knotted and matted. Her green eyes dart from person to person to random spaces in the air.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with finding treasure.

History: Hugolina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her brother before her, after school she went straight into learning to become a Ploughman. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Balancing her hectic life and new Ploughman responsibilities is difficult; and she has passion for adventuring and risk

Flaws: Depressed. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Hugolina Graham, Female Human Wizard 11
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 36 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Druidic, Orc, Giant
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: 80 pp. Chrysoberyl (70 gp). Onyx (70 gp). Black pearl (700 gp). Banded agate (12 gp). 1 Minor magic item.


Social Check DCs


Vola Hale, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she typically wears black cloth garments or leather armor. Her chestnut hair is cut jaggedly and amateurishly. Her eyes are blue and she is always smoking a pipe.

Personality: She is fixated on the number 9. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants a kiss; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Family, Has a crush. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Vola Hale, Female Half-Orc Paladin 1
Medium (6'0") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 gp.


Social Check DCs


Ozyman Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports red clothing, slightly heavier than average wear. His auburn hair is kept up in a ponytail inside a deerstalker hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Ozyman embodies much of what other species detest in the Halflings. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Ozyman and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Ozyman Brightmoon, Male Halfling Warrior 5
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)7 (-2) 17 (+3)15 (+2)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. 1 Full Plate. 1 Full Plate.


Social Check DCs


Heian Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. His moppish silver hair is in a traditional bowl cut. His eyes are amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Heian took refuge in the ruined castle and found the beat up halberd and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Heian Meliamne, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 8
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +4

Possessions: 6000 sp. Eye agate (11 gp). Jade (50 gp). Fire opal (500 gp). Chrysoprase (30 gp).


Social Check DCs

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