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Advanced [show]


Great Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a pastel armored body suit, with a simple tan line shooting up and back down. His brown fur, when down, is lengthy. His eyes are copper and he is always smoking a pipe.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a wizard, Great was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Secretive. Bonds: Job, Mentor, Adventurer. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Great Of World, Male Tabaxi Druid 6
Medium (6'5") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 200 gp. Sard (70 gp). Rhodochrosite (4 gp).


Social Check DCs


Xappan Caution, Male Tiefling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His long chestnut hair is drawn into a two foot long braid. His eyes are red and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Sellsword, but he got bored and became a Miner. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Xappan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Xappan Caution, Male Tiefling Commoner 14
Medium (6'4") Tiefling, True Neutral (CR 14)
Armor Class 9
Hit Points 53 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)13 (+1) 15 (+2)19 (+4)
Skills Insight +7, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 4d6-2, Ranged +4 / 4d6-1, Grapple -1

Possessions: 600 pp. Jet (140 gp). Deep blue spinel (300 gp). Rhodochrosite (10 gp). Red-brown spinel (140 gp). Lapis lazuli (10 gp). Aquamarine (300 gp). Deep blue spinel (300 gp). Alexandrite (300 gp). Pink pearl (140 gp). Black pearl (300 gp). Moss agate (10 gp). Chalcedony (30 gp). Alexandrite (300 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verin Calm, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman wears a black vest and prefers violet and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her clothes are grease stained in places. She has dark red hair. Her red eyes are slightly larger than normal.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Verin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A few years later when the west was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and to share knowledge with the world

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Slave. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Verin Calm, Female Tiefling Ranger 8
Medium (6'0") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 17 (+3)19 (+4)
Skills Deception +7, Survival +6
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 180 pp. Silver pearl (60 gp). Onyx (50 gp). Red spinel (60 gp). Pink diamond (2000 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morthos Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered club and tarnished nunchaku as well. His hair is black and very short. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: The child of a Guard, who enjoyed hunting, Morthos was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Nature, Adventurer. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Morthos Rumor, Male Tiefling Rogue 1
Medium (6'10") Tiefling, Neutral Good (CR 1)
Armor Class 6
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)3 (-4) 8 (-1)14 (+2) 10 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +1 / 1d4-1, Ranged -2 / 1d4-4, Grapple -1

Possessions: 40 gp. Banded agate (15 gp).


Social Check DCs


Helen Walpole, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is long and silver with streaks of red, and is pulled back with small brown clips. Her ears are large.

Personality: She hates Humans with a passion. As such she is filled with self loathing. Animals are drawn to her, and she is able to talk to them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Courier arts, while her father instructed her in etiquette, music and courtly manner. She found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In the meantime she has taken over work as a Courier and occasionally as a mercenary.

Motivation: She's looking for her big break.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, Adventurer, Job. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Helen Walpole, Female Human Adept 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)17 (+3) 14 (+2)9 (-1)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Gnome, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp.


Social Check DCs


Gurdis Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her hair is greying and her face has many wrinkles. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of herself, she believes she is the best Ruler born in the past three hundred years. She never wears the same outfit twice, unless she absolutely has to.

History: Gurdis was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: Expand her business.

Ideals: Artistic. Bonds: Job, Poor. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Gurdis Silverstone, Female Dwarf Warlock 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 20 (+5)15 (+2) 15 (+2)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 230 gp.


Social Check DCs


Havilar Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she has the majority of her body covered in plate. Her green crest is slicked back into a classic pompadour. Her red eyes are passionate and lively.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Detective mother left her crippled. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Logical. Flaws: Secretive, Disease. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Havilar Grrrmmballhyst, Female Dragonborn Warrior 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs

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