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NPC Generator

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Advanced [show]


Symma Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a well pressed and immaculate suit (or dress). Her golden hair is heavily combed to the right. Her eyes are gray and catlike.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: Sold as a small child to a slaver, Symma was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Ideals: Athletic, Professionalism. Flaws: Racist. Bonds: Mentor, Attractive. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Symma Miggledy, Female Gnome Expert 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Seere Charity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is physically well-built. Her brown hair is lengthy and is close to two feet long. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will rave to anyone who will listen. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Sage, her mother struggled to pay the bills. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She hasn't been sleeping well lately.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is not mentally stable, and does not behave rationally

Ideals: Logical, Gifted. Flaws: Insane, Insomniac, Greedy. Bonds: Poor. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Seere Charity, Female Tiefling Adept 4
Medium (5'6") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 10 (+0)17 (+3)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Xappan Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. His blue hair is kept up in a ponytail inside a wide-brimmed hat. His half smiles and red eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Xappan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new weaver responsibilities is difficult

Flaws: Racist, Insane. Bonds: Attractive, Job, Enemies, Nature. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Xappan Scorn, Male Tiefling Rogue 5
Medium (5'5") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Religion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long chestnut hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. His job bores him to no end. He has decided to make it more interesting.

History: He was born to loving parents in a slum to the south. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break

Ideals: Gifted. Bonds: Poor, Adventurer, Criminal record, Religious. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Faran Underfoot, Male Halfling Rogue 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Auran, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 200 gp. Aquamarine (1600 gp). Violet garnet (1600 gp). Brown-green garnet (120 gp). Malachite (10 gp).


Social Check DCs


Beloril Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a brown suit. His red hair is greasy and uncared for. He has several tiny opal earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Beloril Foamtankard, Male Dwarf Expert 11
Medium (4'2") Dwarf, Lawful Good (CR 11)
Armor Class 10
Hit Points 43 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4

Possessions: 400 gp. A silver and pearl hairclip (100 gp). Gold music box (4000 gp). Sapphire pendant on gold chain (1300 gp).


Social Check DCs


Nelkin Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His auburn hair is still thick. His hazel eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast island. His family was turned out during the war. He and his family wandered east to less war torn lands. He struck the Tanner job and began his own company from there.

Motivation: To be a Sage again; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: PTSD. Bonds: Adventurer, Job, Nature. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Nelkin Hogcollar, Male Halfling Cleric 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Athletics +4, Stealth +1
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Black pearl (500 gp).


Social Check DCs


Frederick Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large brown jacket. He has done his best to style his brown hair to look like a famous performer. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Frederick lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family, Rich. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Frederick Trowbridge, Male Human Commoner 11
Medium (6'2") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 34 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Arcana +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 22000 sp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs

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