Glim Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears silk and lounges about seductively. His white hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Glim embodies much of what other species detest in the Gnomes. The war was a terrible time for him, and Glim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Glim and his spouse have recently divorced.
Motivation: Money/treasure.
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Rich. Occupation: Slave Trader
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 11)
Armor Class 14
Hit Points 109 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 18 (+4) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Ignan, Undercommon, Terran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 260 pp. Rose (80 gp). Lapis lazuli (5 gp). Red spinel (50 gp). Alexandrite (1000 gp). Blue quartz (5 gp). Lapis lazuli (5 gp).
Windy Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his shortbow always slung over his shoulder. He has a moderate pudge and is not very fit. His white fur is slicked back into a classic pompadour. He has gleaming, smiling green eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A powerful necromancer made him what he is. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his brother recently and the two have been together since.
Motivation: Meet up once more with his childhood friend; and to reunite with his absent father
Ideals: Philantrophist. Bonds: Family, Mentor, Adventurer. Occupation: Adventurer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 6)
Armor Class 14
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ûkrom Burton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His brown hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He then took over the family business and is one of the better Bricklayer for hire.
Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it
Flaws: Insomniac, Disease. Bonds: Rich, Job, Religious. Occupation: Bricklayer
Voice: Slurs words
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Chain shirt.
Odo Nibley, Male Human [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. His skin is fair and his fingers are delicate and long. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Odo was born in the south. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Philantrophist, Persistence. Flaws: Antagonistic, PTSD. Bonds: Enemies. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp.
Hirrathak Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His green crest is singed and shortened. His eyes, though not visible through his cowl, are red.
Personality: Hirrathak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and seeks redemption
Ideals: Artistic, Opinionated, Entrepeneur. Flaws: Ugly, PTSD. Occupation: Fortune-teller
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 130 pp. Black opal (1200 gp). Aquamarine (700 gp). Rich purple corundum (1200 gp). Star rose quartz (20 gp). Carnelian (20 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caelynn Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and is typically in her Mercenary uniform. Her skin is also unnaturally pale. Her white hair is braided into rings. Her blue eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. She is a very good compulsive liar and kleptomaniac.
History: She was born a particularly ugly child, much to the horror of her parents. She helped her mother out around the business and became quite the natural. She has worked as a Mercenary like her mother before her.
Motivation: Further expansion of business.
Flaws: Ugly, Addict, Disease. Bonds: Job, Criminal record. Occupation: Mercenary
Voice: Indian accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10 pp. Zircon (70 gp). Jade (150 gp).
Pijjirik Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a green armored body suit, with a simple black line shooting up and back down, he is not a threatening figure. He wears his gold crest up. He has red eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.
History: A powerful wizard made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now mingles about in high society.
Motivation: He is greedy.
Flaws: Shy. Bonds: Family, Mentor, Rich. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 62 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5
Possessions: 200 gp.
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