Spring Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black fur is heavily combed to the right. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is overprotective of those who hire her services. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Spring was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and wants to work out more often
Ideals: Fighting, Athletic. Bonds: Attractive, Guardian. Occupation: Spice Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 9
Hit Points 69 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 170 pp. Brown-green garnet (60 gp). Obsidian (10 gp). Rock crystal (20 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Violet garnet (1300 gp).
Bilbron Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a tan costume with the symbols of magic on his torso. His skin is also unnaturally pale. His broad hat is riddled with cuts and holes. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.
History: He was born the only child of a wealthy merchant. His divine abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 500 gp. 1 Minor magic item.
Arnold Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears yellow painted combat armor at almost all times. He wears his hair in dreadlocks. He has violet eyes and a yellow hat with a tan feather.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: When he was but 8 years old his parents immigrated from the west. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He left for the west, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Opinionated. Bonds: Attractive, Enemies, Immigrant. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1000 sp. Malachite (16 gp).
Carlin Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in a clean tan cloak covering her clean studded leather. She has a slight overbite and is overall scrawny. Her silver hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Carlin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since lost track of the people in her past.
Motivation: She's attracted to the PC; and regain custody of her son
Ideals: Philantrophist. Bonds: Adventurer, Slave, Family, Has a crush. Occupation: Hunter
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 14000 sp. Aquamarine (600 gp). Red garnet (100 gp). Golden yellow topaz (600 gp).
Rose Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tight fighting clothing, which leaves very little to the imagination. Her hair, while still mostly black, has prominent grey streaks. She has violet eyes.
Personality: Abrasive and pushy, she has a hard time making friends. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her father's forge. She tends to her Slave Trader job now, and dutifully fulfills any obligations she has.
Motivation: She is content; and balancing her hectic life and new slave trader responsibilities is difficult
Ideals: Fighting, Athletic. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 320 gp.
Drusilia Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue feathered hat and blue clothes, and she perpetually has her falchion ready. She has a very tight haircut. She has a tattooed face.
Personality: Eccentric and domineering, Drusilia will drive conversation. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born the only child of a wealthy merchant. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has been a successful dealer in antiques buying low and selling high.
Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Extrovert, Entrepeneur. Flaws: Shy, PTSD. Bonds: Criminal record. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 24000 sp. Aquamarine (700 gp).
Salasar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears baggy green pantaloons and a yellow scarf. He wears a colorful flower in his scarlet crest. He wears a mask on his face.
Personality: This man loves painting and to teach people painting more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: When he was but 6 years old his parents immigrated from the east. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his painting dream.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is terrified, and will act out of fear
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Immigrant, Nature. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item.
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