Zanna Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a tight fitting blue shirt and pants. Her brown hair is well kept. Her eyes are green and beady.
Personality: Zanna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Zanna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She is a Succubi in disguise. When money was particularly tight she was walking through alleys when she overheard a Knight hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Nothing but the best is good enough for her; and meet up once more with her childhood friend
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Knight
Voice: Strong lisp
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 10)
Armor Class 13
Hit Points 14 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2100 gp. Jasper (20 gp). Moonstone (20 gp). Jet (70 gp). Moss agate (10 gp). Moss agate (10 gp). Moss agate (10 gp). Chalcedony (20 gp). Rhodochrosite (10 gp).
Serpent Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, pastel cloak. He sports a flattop fur cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the south to a Merchant, Serpent learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Merchant soon after.
Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Athletic, Optimist, Logical. Bonds: Attractive, Enemies, Job. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 200 gp. Solid gold idol (400 gp). A roughly beaten golden orb (80 gp). Old masterpiece painting (1300 gp). 1 Minor magic item. 1 Minor magic item.
Qualen Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This man is wearing a long, tan, dusty cloak. He has a penchant for wearing a ring with an oversized topaz on his left hand. His white hair has been sun bleached extensively. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Qualen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is afraid of women and trembles around them
History: He is a Lycanthrope in disguise. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality
Ideals: Artistic. Flaws: Shy, Insane. Bonds: Rich, Adventurer, Nature. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
Possessions: 130 gp.
Meena Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears a robe, a symbol of luck around her neck, and a halberd on her belt, marred by teas. Her hair is brown and curly. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She dislikes all the random violence that takes place in the south. As long as the job gets done she does not care how it got done.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying brother.
Motivation: Expand her business.
Ideals: Fighting, Pacifist, Professionalism, Gifted. Flaws: Ugly. Occupation: Weaver
Voice: Stutters
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 43 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Orc, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 12000 sp. Blue quartz (10 gp). Zircon (50 gp). Violet garnet (900 gp). Golden pearl (70 gp).
Olrok Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His long blonde hair reaches down to his waist. His eyes are green and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: The child of eastern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Olrok was left his mother's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Military. Occupation: Bowyer
Voice: French accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Giant, Sylvan, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 800 gp.
Himo Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a tan armored body suit, with a simple white line shooting up and back down. His hair, while still mostly blonde, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.
History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Himo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Himo and his spouse have recently divorced.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 1000 sp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.
Himo Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear ponchos typically of a light violet in addition to tight pants. He wears his black hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Himo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Disciplined, Optimist. Flaws: Ugly, Insomniac. Bonds: Poor, In love. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 69 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 200 gp.
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