Drifting Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'1" and muscular, this western man is wearing the road beaten gear of a warrior. His white fur is matted, messy, and big. He has several tiny amethyst earrings on each ear.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Ideals: Fighting, Athletic. Flaws: Ugly, Mundane. Bonds: Rich, Slave. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp. 1 Masterwork Common Melee.
Shava Art, Female Tiefling [Permalink]
Personal [hide]
Description: 5'11" and muscular, this western woman wears just a black suit. She has wavy black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Over the years she perfected her riding and shooting skills. She was granted martial powers by her dying brother.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Athletic, Gifted. Flaws: Selfish, Fearful. Bonds: Nature. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 sp.
Panana Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tan costume with the symbols of luck on her torso and is in decent physical shape. She wears a broad hat to cover her moderate length black hair. She has green eyes and a tan hat with a black feather.
Personality: She is extraordinarily eccentric. She invites people to come help in her community garden.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She now spends her time doing works of charity.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Immigrant, Enemies. Occupation: Masseuse
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 gp. 1 Minor magic item.
Tûkâ Westcott, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is kept up in a ponytail inside a feathered hat. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. He struck the Blacksmith job and began his own company from there.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Shy. Bonds: Attractive, Religious, Military, Job, Adventurer. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6 Acid flasks.
Peter Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy brown suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has a long red beard with little hanging trinkets. His gray eyes are passionate and lively.
Personality: This man loves painting and to teach people painting more than just about anything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He has never given up on his painting dream.
Motivation: An old rival family wants him found; and further expansion of business
Ideals: Artistic. Flaws: Forgetful. Bonds: Attractive, Mentor, Job, Family. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. 7 Acid flasks. 7 Acid flasks. 3 Holy water.
Chaedi Meliamne, Female Elf [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her glaive. She sports a flattop hair cut. She has a dull look in her hazel eyes.
Personality: Calm and collected, she is a well trained Bellfounder. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Chaedi lived on a farm with her father, near the main road leading to a nearby town. Like her father and her brother before her, after school she went straight into learning to become a Bellfounder. She has achieved small success as a Bellfounder.
Motivation: An old rival family wants her found.
Bonds: Attractive, Job, Rich, Family. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. Chalcedony (80 gp). Emerald (500 gp). Star ruby (500 gp).
Sun Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears silk and lounges about seductively. She wears a broad hat to cover her moderate length cinnamon fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.
Motivation: To prove her worth to the world; and to get a good night's sleep
Ideals: Disciplined. Flaws: Insomniac, Impulsive. Bonds: Attractive, Poor. Occupation: Bounty Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 700 gp.
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