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NPC Generator

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Advanced [show]


Anselm Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a worn and beaten armor. With bright white hair and a scraggly beard. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Anselm is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of western immigrants he idolized his mother. Anselm was born on a far western forest where he grew up under the tutelage of his mother, an expert Spice Merchant. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his daughter; and further expansion of business

Ideals: Logical. Bonds: Attractive, Family, Immigrant, Job. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Anselm Xistsrith, Male Half-Elf Wizard 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)7 (-2) 14 (+2)17 (+3)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Silk rope.


Social Check DCs


Great Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. His fur is red and curly. He wears crescent spectacles with a black brim.

Personality: Great hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.

Motivation: Wants to have a good time and be beloved; and marry his brother to traveling adventurers

Ideals: Artistic, Gifted, Optimist. Flaws: Mundane. Bonds: Family. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Great Running, Male Tabaxi Wizard 10
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 240 pp. Chalcedony (70 gp). Chrysoberyl (130 gp). Black pearl (1600 gp). Silver pearl (130 gp). Brown-green garnet (130 gp). White opal (1500 gp). Banded agate (6 gp). Black pearl (1600 gp).


Social Check DCs


Grai Ramsey, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is wearing a tight white one piece outfit complete with pants, hood, and a cape. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her chestnut hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She works hard and plays hard.

History: Born in a small village she learned the ways of the warrior from her father. A gifted student she started as a Dilettante, but she got bored and became a Map Maker. She ran away from her former home and has been making her living as a Map Maker for the past few years.

Motivation: She has money and likes to spend it.

Ideals: Fighting. Flaws: Selfish, Hedonist. Bonds: Rich, Job. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Grai Ramsey, Female Half-Orc Wizard 3
Medium (6'2") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)11 (+0) 16 (+3)6 (-2)
Skills Perception +5, Performance +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2200 sp.


Social Check DCs


Seere Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She wears professional attire. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are silver.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She can't help but pocket interesting objects she comes across

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Seere grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seere. She struck the Crown-heir job and began her own company from there.

Motivation: She is wracked by social anxiety; and to be a map maker again

Flaws: Fearful. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Seere Hope, Female Tiefling Expert 7
Medium (6'5") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Emeny Carlton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair, while still mostly blonde, has prominent grey streaks. Her face is scarred and worn.

Personality: She is very quiet and rarely speaks above a whisper. She also hits on women, regardless of circumstances.

History: Born in the south her family was never financially stable. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's in love; and wants a kiss

Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Religious. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Emeny Carlton, Female Human Cleric 4
Medium (4'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Sybil Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a long, violet, dusty cloak. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise gray.

Personality: She has always had a great fascination with Human culture. Her job bores her to no end. She has decided to make it more interesting.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has had some formal writing training, and achieved minor success. She has recently gotten a pet goose that steals things from people.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she has passion for adventuring and risk

Ideals: Athletic, Artistic. Flaws: Racist. Bonds: Adventurer, Criminal record, Slave. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Sybil Amakiir, Female Half-Elf Bard 11
Medium (5'1") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Arcana +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333310

Possessions: 2900 gp. Silver comb with moonstones (800 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown armored body suit, with a simple white line shooting up and back down. His orange fur is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Artistic, Gifted. Bonds: Attractive. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Aura In Woods, Male Tabaxi Wizard 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Cloth of gold vestments (100 gp).


Social Check DCs

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