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NPC Generator

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Advanced [show]


Dalaba Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan vest and prefers green and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is white and very short. Her eyes are blue and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her father raised her in a mountain cabin. Dalaba abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: She wants to meet her childhood hero; and she is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Adventurer. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Dalaba Wildwander, Female Gnome Expert 4
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 21 (+5)11 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Elama Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has slicked back white hair. Her eyes are green and she is always smoking a pipe.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in a small island village. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She has been a successful dealer in antiques buying low and selling high.

Motivation: She's repulsed by the PC; and retire the richest woman in the north

Ideals: Entrepeneur, Joker. Flaws: Antagonistic. Bonds: Nature, Immigrant. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Elama Berevan, Female Elf Paladin 11
Medium (4'11") Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 67 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2100 gp. Malachite (11 gp). Peridot (50 gp).


Social Check DCs


Trail In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown fur is drawn into a tight pony tail with a card scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with her god.

History: She was born the only child of a wealthy merchant. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Trail In Woods, Female Tabaxi Fighter 4
Medium (5'0") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dagger Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She wears a pastel costume with the symbols of magic on her torso. Her fur is orange, silky, and of moderate length. She has copper eyes and a pastel hat with a green feather.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She takes great joy in being the best Glassblower in town.

History: She was raised by priests from a young age. Her childhood dream was to be a Roofer, but she was a colossal failure. She then took over the family business and is one of the better Glassblower for hire.

Motivation: To be a Roofer again; and wants to open a new tavern

Ideals: Justice. Bonds: Attractive, Job, Religious, Mentor. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Dagger Of Wine, Female Tabaxi Ranger 10
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmûg Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is short and blonde. His eyes are likewise hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Tûmûg was born the youngest of three triplets. Cursed with unlife at a very young age, Tûmûg has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and an old rival family wants him found

Flaws: Shy, Disease. Bonds: Family, Has a crush. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Tûmûg Carlisle, Male Half-Orc Rogue 7
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)7 (-2) 11 (+0)12 (+1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jezebeth Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. She wears a colorful flower in her red hair. She wears a mask on her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.

History: She was born in the west, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Impeccable, Persistence. Bonds: Rich, Attractive, Immigrant. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Jezebeth Bedlam, Female Tiefling Aristocrat 2
Medium (6'0") Tiefling, Neutral Good (CR 2)
Armor Class 7
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 13 (+1)10 (+0) 17 (+3)17 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 320 gp.


Social Check DCs


Harvest Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is well dressed, but even with her fine clothing she looks run-down. Her lavender fur is smooth and relatively long. Her yellow eyes dart from person to person.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Flaws: Emotional, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Harvest Candle, Female Tabaxi Aristocrat 2
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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