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NPC Generator

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Advanced [show]


Spear In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His white fur is smooth and relatively long. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gifted from a young age, Spear studied abroad. He moved out east to avoid the crime he committed. He was granted martial powers by his dying brother.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Slave, Criminal record. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Spear In the Wind, Male Tabaxi Warrior 6
Medium (5'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 15 (+2)15 (+2) 4 (-3)13 (+1)
Skills Animal Handling +0, Nature +5
Senses Passive Perception 7
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Manfred Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with yellow highlights, and long brown pants that bunch up around his shoes. His chestnut hair is long and unkept. His gray unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.

History: He got into the Laborer business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Laborer.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Military. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Manfred Harrington, Male Human Bard 2
Medium (6'0") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 120 gp.


Social Check DCs


Harriet Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears white painted combat armor at almost all times. Her hair is brown and very short. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of herself, she believes she is the best Barber born in the past three hundred years. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She was born in the west. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She then took over the family business and is one of the better Barber for hire.

Motivation: Expand her business.

Flaws: Racist. Bonds: Poor, Job, Immigrant. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Harriet Deephollow, Female Halfling Sorcerer 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 17 (+3)17 (+3)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 13
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 50 pp.


Social Check DCs


Bolhild Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is renowned for her bright grey dresses and hats. Her golden hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Bolhild reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Bellfounder and was forced into it by her family; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Military, Family. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Bolhild Goldfinder, Female Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 10 (+0)6 (-2)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 350 gp.


Social Check DCs


Egelina Harrington, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tight fighting clothing, which leaves very little to the imagination. She has styled her red hair well, parting it to the left. Her face is scarred and worn.

Personality: Egelina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Egelina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and tabaxi compassion

Ideals: Fighting, Extrovert, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Egelina Harrington, Female Human Cleric 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)11 (+0) 9 (-1)17 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Golden pearl (140 gp).


Social Check DCs


Ogbur Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is knotted and matted. His eyes are a pleasant green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Athletic, Logical. Flaws: Shy, Ugly. Bonds: Rich. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Ogbur Stanton, Male Half-Orc Adept 6
Medium (6'1") Half-Orc, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +5, History +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp. Black opal (800 gp). Jasper (20 gp). Star rose quartz (20 gp). Deep green spinel (100 gp).


Social Check DCs


Kilvar Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His hair is greying and his face has many wrinkles. He has gleaming, smiling brown eyes.

Personality: He dislikes all the random violence that takes place in the north. Kilvar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Pacifist. Flaws: Mundane. Bonds: Immigrant, Family, Attractive. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Kilvar Fallack, Male Dwarf Barbarian 3
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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