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NPC Generator

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Advanced [show]


Vlorn Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His silver hair has been sun bleached extensively. His amber eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered dancing. He left for the north, certain he would find work there.

Motivation: An old rival family wants him found.

Ideals: Fighting, Justice, Artistic. Bonds: Family, Immigrant. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Vlorn Copperkettle, Male Halfling Adept 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Nature +3, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Windy In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'1", this woman wears silk and lounges about seductively. Her black fur is kept up in a ponytail inside a feathered hat. Her blue unseeing eyes seem to look past you.

Personality: Always inclined to offer people food she seems plenty friendly. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the north to a Detective, Windy learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Detective for the past few years.

Motivation: To be a Bounty Hunter again.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Windy In Shadow, Female Tabaxi Cleric 3
Medium (5'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)10 (+0) 14 (+2)5 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3000 sp. Black pearl (200 gp).


Social Check DCs


Eloise Dalton, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her hand crossbow. Her black hair, when down, is lengthy. Her eyes are hazel.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Eloise was born with her mother's beautiful face. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to find somewhere to settle down

Ideals: Logical. Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Eloise Dalton, Female Human Cleric 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Athletics +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Ulfgar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears grey painted combat armor at almost all times. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Ulfgar was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Ulfgar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Ulfgar Lutgehr, Male Dwarf Druid 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 170 gp.


Social Check DCs


Vicky Branson, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'10" and wears a grey collared shirt and yellow skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She keeps her long auburn hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Vicky enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her absent father.

Flaws: Shy, Hedonist. Bonds: Poor, Family. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Vicky Branson, Female Human Bard 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)10 (+0) 12 (+1)16 (+3)
Skills Religion +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 120 gp.


Social Check DCs


Waywocket Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman dresses in tan turtlenecks beneath a blue coat with green slacks and is in decent physical shape. She has a very tight haircut. Her amber eyes are passionate and lively.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Waywocket was raised in a hard working conservative environment. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She became a Shipwright soon after.

Motivation: Meet up once more with her childhood friend; and wants her loneliness to end

Ideals: Gifted. Flaws: Shy. Bonds: Has a crush, Adventurer, Job. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Waywocket Musgraben, Female Gnome Sorcerer 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Ootah Shipley, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear black clothing when she does not wear armor. Her red hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a habit of throwing herself into exceedingly dangerous situations.

History: Ootah lived on a farm with her mother, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is wracked by social anxiety; and regain custody of her daughter

Flaws: Cynical, Impulsive, Fearful. Bonds: Family, Adventurer. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Ootah Shipley, Female Half-Orc Ranger 7
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)7 (-2) 11 (+0)10 (+0)
Skills Deception +3, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp.


Social Check DCs

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