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NPC Generator

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Advanced [show]


Windy Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a brown cloak and cross-gartered grey stockings. She wears her gray fur up. Her eyes, though not visible through her cowl, are yellow.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Military, Nature, Rich. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Windy Of Wine, Female Tabaxi Commoner 6
Medium (5'8") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills Intimidation +2, Nature +5
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Amber (140 gp). Silver pearl (140 gp). Malachite (14 gp).


Social Check DCs


Aramil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has dyed his greying black hair a little too much giving a sharp black color. His thin eyebrows rest above his beady amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Nature. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Aramil Arnuanna, Male Elf Sorcerer 1
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Enialis Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in blue turtlenecks beneath a tan coat with white slacks. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed southerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Enialis isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He feeds upon the attention of others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to get laid; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Bonds: Attractive, Slave, Adventurer, Has a crush. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Enialis Floshem, Male Elf Bard 5
Medium (5'5") Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 10 (+0)18 (+4)
Skills Nature +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 6000 sp. Smoky quartz (50 gp). 1 Breastplate. 1 Masterwork Heavy steel shield.


Social Check DCs


Euphemia Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears an entirely red suit with black socks and a vest with buckled shoes. Her whole body is exceptionally muscular. She wears a colorful flower in her silver hair. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not trust anyone and sleeps with one eye open.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Adventurer arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She left for the north, certain she would find work there.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Disciplined. Flaws: Insomniac. Bonds: Immigrant, Attractive, Rich. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Euphemia Jamjar, Female Halfling Rogue 4
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)16 (+3) 11 (+0)12 (+1)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Giant, Druidic, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Climber’s kit. 1 Masterwork Thieves’ tools. 1 Spyglass.


Social Check DCs


Dharg Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his hammer, and is pretty ugly. He wears his white hair up. His hazel eyes peer out from beneath his wide-brimmed white hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Dharg was born in the east. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Dharg Sydney, Male Half-Orc Barbarian 5
Medium (5'3") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)4 (-3) 8 (-1)11 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses in brown turtlenecks beneath a black coat with white slacks. She has moderate length beige fur. She wears crescent spectacles with a black brim.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Flattery will make her almost putty in your hands.

History: She got into the Stylist business at a young age. She has chosen to use the inheritance that was left to her frivolously. She ran away from her former home and has been making her living as a Stylist for the past few years.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Justice. Flaws: Selfish. Bonds: Job, Rich, Adventurer. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Seven Candle, Female Tabaxi Aristocrat 8
Medium (5'1") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 80 pp. Emerald (1600 gp). Malachite (10 gp). Deep blue spinel (900 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her deerstalker hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She enjoys reading and quiet.

History: Sun hails from a village terrorized by orcs. At some point she was captured by orcs and was tortured. After several years of this she finally managed to escape. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich, Enemies, Slave. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Sun Hummingbird, Female Tabaxi Druid 2
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)17 (+3) 11 (+0)16 (+3)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 330 gp. 1 Half-Plate.


Social Check DCs

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