Seraphina Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tattered old clothes. Her brown hair is greasy and uncared for. She has several tiny ruby earrings on each ear.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born at the edge of vast island. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has recently gotten a pet goose that steals things from people.
Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Criminal record, Nature. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 200 gp. Onyx (30 gp).
Yevelda Soames, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears white trousers with brown and tan striped suspenders. She wears various colorful collared shirts. Her auburn hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken from her home at a very young age. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Armorer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 210 gp.
Trym Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear yellow clothing when he does not wear armor. He sports a long auburn beard, and similarly colored long hair. His gray eyes peer out from beneath his deerstalker yellow hat.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trym took refuge in the large cave and found the beat up mace and armor he uses now. He has recently gotten a pet goose that steals things from people.
Motivation: He seems to be bored by most things; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Nature, Criminal record. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Broce Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He keeps his red hair in a pixie cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Broce hails from a village terrorized by dire rats. Broce abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Broce was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Optimist. Bonds: Family, Enemies, Adventurer. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: Blue quartz (14 gp). Coral (90 gp). White pearl (90 gp). Zircon (50 gp). 1 Half-Plate.
Koth Weston, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). He wears his golden hair up. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a Miner, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and he would like to get married and retire
Flaws: Ugly, Shy. Bonds: Poor, Has a crush. Occupation: Mercenary
Voice: Italian accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp.
Art Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His beige fur is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born into a rich family. After coming to the age of reason, Art took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Weaver
Voice: Booming voice
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Jasmine Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman typically wears red cloth garments or leather armor and is in decent physical shape. She has a very tight haircut. She wears crescent spectacles with a black brim.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She got into the Carter business at a young age. She was taken from her home at a very young age. She's also a talented Merchant, but doesn't like to broadcast it.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of brigands
Flaws: Antagonistic, Impulsive. Bonds: Job, Slave, Enemies. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 9
Hit Points 10 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +5
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
