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NPC Generator

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Advanced [show]


Meriele Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She tends to wear a large yellow jacket. Her auburn hair is smooth and relatively long. Her fierce green eyes like to dwell on things.

Personality: Meriele is depressed about a lot of things. She tends to be a nihilist. She plays an instrument quite well.

History: She was born several months after her father was called into army service. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Regain custody of her daughter; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Depressed. Bonds: Military, Job, Family. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Meriele Amakiir, Female Half-Elf Adept 2
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3000 cp. 1 Disguise kit.


Social Check DCs


Murgen Roscoe, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear white tank tops with brown skirt, and carries bows. Her brown hair is long and unkept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of her brother

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Guard

Voice: German accent

Attributes [hide]

Murgen Roscoe, Female Half-Orc Barbarian 10
Medium (5'1") Half-Orc, Neutral Good (CR 10)
Armor Class 11
Hit Points 98 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)5 (-3) 12 (+1)11 (+0)
Skills Athletics +7, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +5

Possessions: 1300 gp. Golden yellow topaz (200 gp). Eye agate (16 gp). Sardonyx (50 gp). Star rose quartz (50 gp). Violet garnet (200 gp). Amber (120 gp). Aquamarine (200 gp).


Social Check DCs


Carlin Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair is cut jaggedly and amateurishly. Her violet eyes are passionate and lively.

Personality: She is witty, but her monotone delivery comes off as unnerving Further she is a bit of a stoner and is frequently out of it.

History: Born to a Interpreter, her father struggled to pay the bills. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She got away from her former life and has fallen to alcoholism.

Motivation: Seeks redemption; and she is terrified, and will act out of fear

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Engraver

Voice: German accent

Attributes [hide]

Carlin Nucklestamp, Female Gnome Warrior 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)14 (+2) 8 (-1)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp.


Social Check DCs


Pelt Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She prefers to wear brown pants and tee shirts. Her whole body is exceptionally muscular. Her beige fur is heavily combed to the right. This amber eyed northerner is not easily forgotten.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a habit of throwing herself into exceedingly dangerous situations.

History: Pelt was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now owns her own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Impulsive. Bonds: Immigrant, Job, Family. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Pelt Plume, Female Tabaxi Monk 6
Medium (6'1") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 11
Languages
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Old masterpiece painting (800 gp).


Social Check DCs


River Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears pastel painted combat armor at almost all times. He has orange fur. He has a dull look in his yellow eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Tailor, and he later adopted a second daughter.

Motivation: To end his boredom.

Ideals: Athletic, Justice, Opinionated. Flaws: Mundane. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

River Candle, Male Tabaxi Commoner 4
Medium (6'4") Tabaxi, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 7000 sp. Brass mug with jade inlays (200 gp). Silver comb with moonstones (100 gp). 1 Minor magic item.


Social Check DCs


Audhild Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She is muscular with a powerful set of arms. Her silver hair is braided into rings. Her eyes are a pleasant hazel.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in a small mountains village. When Audhild reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Audhild and her spouse have recently divorced.

Motivation: Her relatives are trying to arrange a marriage; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Nature, Military, Family. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Audhild Steelfist, Female Dwarf Commoner 12
Medium (3'10") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 68 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 18 (+4)6 (-2)
Skills History +4, Insight +8
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (400 gp). Finely wrought small gold bracelet (100 gp). A roughly beaten golden orb (40 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold music box (1000 gp). A delicate brass dragon egg (100 gp). A roughly beaten golden orb (40 gp).


Social Check DCs


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her clothes are grease stained in places. Her brown fur is smooth and relatively long. Her eyes are a pleasant blue.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She plays an instrument quite well.

History: Born in the north her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered painting. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and revenge

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Great In the Wind, Female Tabaxi Barbarian 2
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)11 (+0) 12 (+1)7 (-2)
Skills Intimidation +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp.


Social Check DCs

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