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NPC Generator

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Advanced [show]


Medrash Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black collared shirt and green pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He keeps his scarlet crest in a flapper bob. His eyes are red.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of a Navigator, who enjoyed hunting, Medrash was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic. Flaws: Mundane. Bonds: Enemies, Nature, Debt. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Medrash Baharoosh, Male Dragonborn Commoner 7
Medium (6'8") Dragonborn, Neutral Evil (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Investigation +4, Survival +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Randal Woods, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is greying and his face has many wrinkles. His gray unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.

History: The child of southern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear.

Ideals: Professionalism. Flaws: Ugly, Disease, Fearful. Bonds: Immigrant. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Randal Woods, Male Human Bard 11
Medium (5'8") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 82 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 18 (+4)9 (-1) 13 (+1)5 (-3)
Skills Acrobatics +7, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 7000 sp.


Social Check DCs


Nicor Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He wears a Stetson hat to hide his balding. He has a dull look in his red eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south his family was never financially stable. Cursed with unlife at a very young age, Nicor has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Shy, Disease. Bonds: Attractive, Slave, Poor. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Nicor Sanctuary, Male Tiefling Monk 6
Medium (5'4") Tiefling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Greethen Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. His bronze crest is knotted and matted. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful wizard made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Greethen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Joker, Fighting. Bonds: Attractive, Mentor. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Greethen Jerynomonis, Male Dragonborn Rogue 16
Medium (6'1") Dragonborn, True Neutral (CR 16)
Armor Class 12
Hit Points 6 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 4 (-3)16 (+3) 15 (+2)11 (+0)
Skills Insight +7
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 5000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Medrash Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and violet robe with the hood down. He has a moderate pudge and is not very fit. He wears a colorful flower in his silver crest. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also has developed a complete distrust of the Mortician profession.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Addict, Fearful. Bonds: Attractive, Job, Nature. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Medrash Jerynomonis, Male Dragonborn Bard 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)10 (+0) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 20 pp. A pair of silk slippers encrusted with tiny pearls. (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she usually wears her pastel robe and has her ceremonial dagger always slung over her shoulder. Her beige fur is matted, messy, and big. This amber eyed westerner is not easily forgotten.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: A powerful wizard made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Masseuse work with an outfit from a few towns over. Masseuse work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Masseuse like her father before her.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Tree Plume, Female Tabaxi Commoner 1
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Lewis Huckabee, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and likes to wear ponchos typically of a light brown in addition to tight pants. His blonde hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. Lewis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Family, Rich, Criminal record. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Lewis Huckabee, Male Human Barbarian 11
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 133 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 7 (-2)10 (+0)
Skills Intimidation +4, Religion +6
Senses Passive Perception 8
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 500 gp. Freshwater pearl (4 gp). Malachite (4 gp). Jet (40 gp). Pink pearl (40 gp). Alexandrite (200 gp). Hematite (4 gp). Black opal (1300 gp). 1 Minor magic item.


Social Check DCs

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