Ielenia Musumeci, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who prefers to wear violet pants and tee shirts, she is not a threatening figure. Her silver hair is slicked back into a classic pompadour. She has violet eyes and a violet hat with a white feather.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ielenia took refuge in the ruined castle and found the beat up glaive and armor she uses now. She used her abilities to travel the world and help people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture
Ideals: Philantrophist. Bonds: Job, Military, Nature, Criminal record. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 29000 sp. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Silver holy symbol.
Shautha Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'3" western woman, she wears a robe, a symbol of her god around her neck, and a longsword on her belt. Her auburn hair is matted, messy, and big. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Shautha never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Adventurer, In love. Occupation: Barrister
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 4 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 6 (-2) | 5 (-3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Pígug Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely black suit with grey socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. He keeps his red hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised in a forest tribe. One day when Pígug was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Pígug was heart-stricken from the event, and his mother started working long hours to provde for them. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and wants to raise his children well
Flaws: Antagonistic, PTSD. Bonds: Family, Nature, Adventurer. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 190 gp. Violet garnet (300 gp). Deep blue spinel (300 gp). Chalcedony (20 gp). 1 Half-Plate.
Gadreel Allure, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a green armored body suit, with a simple black line shooting up and back down. Her black hair is heavily combed to the left. Her half smiles and silver eyes are beguiling and draw you in.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with her god.
History: She is the product a well kept family trust fund and as such has never really known need. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has a rivalry with the Church that dominates her actions.
Bonds: Attractive, Adventurer, Religious, Rich. Occupation: Bowyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Druidic, Aquan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Brass mug with jade inlays (500 gp).
Nija Grief, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. Her hair is black and very short. Her silver eyes are slightly larger than normal.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is an amazing painter.
History: When she was but 4 years old her parents immigrated from the north. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nija took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Gifted. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 8)
Armor Class 6
Hit Points 52 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 3 (-4) | 12 (+1) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged -1 / 2d10-4, Grapple +2
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Jabbie Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His red hair is still thick. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also hits on women, regardless of circumstances.
History: He got into the Shoemaker business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.
Motivation: Expand his business.
Bonds: Job, Has a crush, Rich. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Rurik Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady violet eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a desert tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rurik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rurik. He left for the north, certain he would find work there.
Motivation: Money/treasure.
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Immigrant, Nature, Criminal record. Occupation: Unemployed
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 45 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnoll, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
Possessions: 220 pp. Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item. 1 Minor magic item.
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