Two Llamas Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears bulky pastel painted plate armor. She has a slight overbite and is overall scrawny. Her yellow fur is heavily combed to the left. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She invites people to come help in her community garden.
History: She comes from a rich northern family. Like her father and her brother before her, after school she went straight into learning to become a Masseuse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Balancing her hectic life and new Masseuse responsibilities is difficult.
Ideals: Artistic, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 13)
Armor Class 10
Hit Points 100 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +4
Possessions: 1000 gp. Alexandrite (600 gp). Violet garnet (600 gp). Star ruby (1500 gp). Obsidian (4 gp). Banded agate (4 gp). 1 Medium magic item.
Qemuel Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered hand crossbow and tarnished mace as well. His white hair, when down, is lengthy. His silver eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Jeweler. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He has achieved small success as a Jeweler.
Motivation: A deep hatred of dire rats; and expand his business
Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Job, Enemies. Occupation: Jeweler
Voice: Slurs words
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Just what you see.
Borun Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear white clothing when he does not wear armor. His brown hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His mother raised him in a mountain cabin. He worked as a nervous Healer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Attractive, Adventurer, In love, Nature, Job. Occupation: Healer
Voice: Hissing voice
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp.
Windy Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in a clean pastel cloak covering her clean studded leather. Her beige fur is kept up in a ponytail inside a deerstalker hat. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is lazy, self-centered, vain, and jealous.
History: She was born the only child of a wealthy merchant. She worked as a nervous Tailor and found it very stressful. She became a Tailor soon after.
Motivation: Retire the richest woman in the north; and expand her business
Ideals: Joker, Entrepeneur. Flaws: Addict, Selfish. Bonds: Job. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
Possessions: 30 gp. Zircon (60 gp).
Sun Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, and carries bastard swords. Her fur, while still mostly beige, has prominent grey streaks. She is baby faced.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand her business.
Ideals: Fighting, Logical. Bonds: Guardian, Mentor, Job. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2800 sp.
Spear Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is white and very short. His face is covered beneath a completely black helmet.
Personality: He has always had a great fascination with Gnomish culture. He is harsh and unforgiving.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Spear and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Gnomish people.
Flaws: Racist, Antagonistic, Mundane. Bonds: Rich. Occupation: Spice Merchant
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 700 sp. 2 Antitoxin.
Gynnie Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft blue waves gently in the breeze. She has slicked back golden hair. Her face is scarred and worn.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people she will do her best to conceal her emotions and appear jolly.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Gynnie reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Military. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 19 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Celestial, Ignan, Undercommon
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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