Marastyr Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. Her tied-back hair is chestnut. She has a dull look in her green eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also is a firm believer in the womanly ideal.
History: Born to a poor family in the city she treasured whatever gifts she got. She moved from fad to fad and when she turned 15 she discovered painting. Since then, she has sought to make the best of life.
Motivation: To be a Weaver again; and she is unsatisfied with her job
Ideals: Optimist, Artistic. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 pp. 1 Masterwork Common Ranged Weapon.
Feng Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His skin is fair and his fingers are delicate and long. His brown hair, when down, is lengthy. His violet unseeing eyes seem to look past you.
Personality: He is calm most of the time but flees social interaction. Feng is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has been saving his money to try and buy his brother's freedom.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Disease, Shy, Racist. Bonds: Family, Religious. Occupation: Roofer
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 20 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 4 (-3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Black opal (1500 gp). Carnelian (40 gp). Malachite (11 gp). Amber (150 gp).
Greethen Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His silver crest, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Miller in town.
History: The child of a Masseuse, who enjoyed hunting, Greethen was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Miller.
Motivation: He is unsatisfied with his job.
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
Possessions: 400 gp.
Reddlepop Turen, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears an entirely blue suit with grey socks and a vest with buckled shoes. Her hair is cut close to her head. She wears large thick round spectacles.
Personality: Stoic and calm, she prefers to meditate than take action. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born to a pair of adventurers, Reddlepop grew up listening to her mother's many stories. A gifted student she started as a Stylist, but she got bored and became a Guard. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break.
Ideals: Disciplined, Optimist. Bonds: In love, Adventurer, Job. Occupation: Guard
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 1 Minor magic item.
Dworic Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and wears a fancy grey suit. His left hand appears badly burned and disfigured. He sports a long white beard, and similarly colored long hair. He has a dull look in his violet eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.
History: His mother raised him in a mountain cabin. Dworic liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want him driven away; and someone believes him a fraud
Ideals: Passionate, Philantrophist. Bonds: Attractive, Nature, Enemies. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Silver pearl (50 gp). Tourmaline (50 gp).
Cockaby Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is lengthy and is close to two feet long. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a hateful person. He taunts others and blames them for his problems. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born on a small isolated farm. After coming to the age of reason, Cockaby took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Cockaby and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and an old rival family wants him found
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Family, Nature. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 13)
Armor Class 11
Hit Points 65 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Orc, Terran
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. Blue quartz (15 gp). Violet garnet (300 gp). Black star sapphire (1100 gp). Silver pearl (100 gp). Amethyst (100 gp). Carnelian (20 gp).
Dara Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She wears baggy blue pantaloons and a white scarf. She carries a battered longbow and tarnished club as well. She has styled her red hair well, parting it to the left. Her amber eyes are passionate and lively.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Joker, Athletic. Flaws: Mundane. Bonds: Attractive. Occupation: Knight
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Draconic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!
