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NPC Generator

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Advanced [show]


Anselm Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He wears a deerstalker hat to cover his moderate length golden hair. His eyes are likewise green. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Family, Religious. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Anselm Withrethin, Male Half-Elf Warrior 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His brown fur is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He has a crush on the local Painter; and wants his loneliness to end

Ideals: Gifted. Bonds: Attractive, Enemies, Military, Job, Has a crush. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Emerald In Woods, Male Tabaxi Rogue 5
Medium (5'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)15 (+2) 10 (+0)19 (+4)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: Hematite (7 gp). Hematite (7 gp).


Social Check DCs


Brakka Clifford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. With wild blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also hits on women, regardless of circumstances.

History: Sold as a small child to a wizard, Brakka was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town working and never settling down anywhere, but has fallen for a local Cook. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants her loneliness to end; and to find somewhere to settle down

Ideals: Athletic. Flaws: Mundane. Bonds: Has a crush, Mentor, Rich. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Brakka Clifford, Female Half-Orc Monk 6
Medium (5'11") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills History +3, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40 pp. Star ruby (700 gp). Amethyst (40 gp). Red spinel (40 gp).


Social Check DCs


Sutha Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'7" and is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her hair is always cut to a buzz. Her fierce violet eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: The child of eastern immigrants she idolized her mother. After coming to the age of reason, Sutha took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She inherited the family business which she has now maintained for 14 years.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Bonds: Job, Immigrant, Enemies. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Sutha Tickle, Female Half-Orc Commoner 1
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Ribbles Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This northern man wears a blue broad hat and blue clothes. His clothes are grease stained in places. His brown hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Immigrant, Slave, Nature. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Ribbles Glittergem, Male Gnome Rogue 7
Small (3'3") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 46 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)8 (-1) 16 (+3)15 (+2)
Skills Deception +5, Survival +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Naal Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered scimitar and tarnished monstrous two handed axe as well. He keeps his white hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: Naal is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he loathes his own lifestyle

Ideals: Fighting, Persistence. Flaws: Depressed, Fearful. Bonds: Mentor. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Naal Galanodel, Male Elf Wizard 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)15 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1900 sp. 4 Antitoxin. 7 Acid flasks.


Social Check DCs


Great Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. Her clothes are grease stained in places. Her beige fur is slicked back into a classic pompadour. Her thin eyebrows rest above her beady green eyes.

Personality: A skeptical and narcissistic woman, Great's first love is herself. Her second love is also herself. She works hard and plays hard.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Great was born on a far western plains where she grew up under the tutelage of her mother, an expert Apothecary. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Great Treat, Female Tabaxi Expert 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)10 (+0) 10 (+0)17 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. Moonstone (70 gp).


Social Check DCs

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