Wiggens Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a white scarf. He is physically well-built. He wears his silver hair down. His eyes are blue and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He comes from a rich western family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now mingles about in high society.
Motivation: He is wracked by social anxiety; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Terse, Fearful. Bonds: Rich, Criminal record. Occupation: Roofer
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 9000 sp. Tourmaline (80 gp). 1 Minor magic item.
Kipper Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tan coat over a red low-cut shirt, and a broad hat upon his head. His white hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Kipper enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Kipper was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Kipper never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Poor, Military. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 39000 sp. 1 Magnifying glass. 1 Masterwork manacles. 1 Disguise kit. 1 Masterwork Musical instrument.
Armara Principle, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'1". She is well dressed, constantly wearing a green suit, black shirt, and blue tie, and her gloved hand is found clutching a bastard sword. Her red hair is smooth and relatively long. She has a dull look in her red eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Armara was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has dedicated herself to building a better world.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Job, Adventurer. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 7)
Armor Class 8
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Burana Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a clover on it. Her red crest is singed and shortened. Her thin eyebrows rest above her beady gold eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Burana lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of her son; and money/treasure
Flaws: Ugly, Cynical, Insane. Bonds: Rich, Criminal record, Family. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 12)
Armor Class 13
Hit Points 72 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 4000 gp. Deep blue spinel (1300 gp). Azurite (10 gp). Moss agate (10 gp). Onyx (20 gp). Smoky quartz (20 gp). Aquamarine (1300 gp). Star rose quartz (20 gp). Tiger eye turquoise (10 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.
Kiirith Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, black, dusty cloak. He wears a colorful flower in his black crest. His gold eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels threatened by others.
Ideals: Joker, Logical. Flaws: Fearful, Insane. Bonds: Attractive. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. 1 Minor magic item.
Varis Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet shirt with thin brown vertical stripes and black pants. His skin is fair and his fingers are delicate and long. His white hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Assassin in town.
History: Varis hails from a village terrorized by gnolls. He was an apprentice working in his father's forge. He now mingles about in high society.
Motivation: He would like to get married and retire; and sabotage a competitor
Ideals: Optimist. Bonds: Job, Enemies, Rich, Has a crush. Occupation: Assassin
Voice: German accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
Possessions: 3000 cp. Solid gold idol (200 gp).
Frug Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his monstrous two handed axe ready. His golden hair and beard is wavy and long. He wears a mask on his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Frug would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Frug has worked very hard to control his curse. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Persistence. Flaws: Disease, Insomniac. Bonds: Military. Occupation: Cartwright
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Silver comb with moonstones (100 gp).
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