Miles Thornton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His small hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. He takes great joy in being the best Butcher in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Server, but he got bored and became a Butcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Job. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 55 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +2
Possessions: 1600 gp. Azurite (6 gp). Malachite (6 gp). Black pearl (1300 gp). Blue quartz (6 gp).
Veloptima Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: A 3'4" southern woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. With wild auburn hair. Her face is covered beneath a completely black helmet.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is frequently practicing swordplay.
History: Veloptima was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Veloptima abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk.
Ideals: Justice. Bonds: Military, Poor, Adventurer. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 260 gp. 1 Masterwork Thieves’ tools.
Pelt Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bristling with hidden weapons, mostly spears and daggers. His fur, while still mostly cinnamon, has prominent grey streaks. He wears large thick round spectacles.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Pelt lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To unite with his sister; and regain custody of his son
Ideals: Philantrophist, Fighting. Flaws: Racist. Bonds: Criminal record, Family. Occupation: Marshal
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold dragon comb with red garnet eye (800 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Darkwood Shield.
Semyaza Fealty, Female Tiefling [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, she is an attractive figure. She is typically in her Navigator uniform. She wears her red hair up. Her black eyes are passionate and lively.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Semyaza was born on a far western desert where she grew up under the tutelage of her mother, an expert Navigator. She struck the Navigator job and began her own company from there.
Motivation: Sabotage a competitor; and wants to raise her children well
Ideals: Athletic. Bonds: Job, Attractive, Family, Immigrant. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 14)
Armor Class 9
Hit Points 50 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
Possessions: 6000 gp. Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver ewer (100 gp). Gold dragon comb with red garnet eye (1300 gp). Golden circlet with four aquamarines (4000 gp).
Don Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His blonde hair is kept up in a ponytail inside a small hat. His fierce hazel eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job; and marry his brother to traveling adventurers
Flaws: Shy. Bonds: Poor, Immigrant, Military, Family, Job. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 100 gp.
Reddlepop Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'4". She wears suspenders and blue workpants. Her shirt is white, and she wears a heavy blue leather apron most of the time. Her golden hair is heavily combed to the right. Her eyes are green.
Personality: She loves telling others what to do and how they should feel about things. She cannot resist a sob story and will often dote over anyone who has one.
History: Reddlepop was raised in a hard working conservative environment. Her family was turned out during the war. She and her family wandered west to less war torn lands. She struck the Scribe job and began her own company from there.
Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job
Ideals: Opinionated, Philantrophist. Flaws: PTSD. Bonds: Job, Military. Occupation: Scribe
Voice: American accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Avelina Harley, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears many layers of old clothing at all times. Her auburn hair is knotted and matted. She wears large thick round spectacles.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to loving parents in a slum to the west. Her divine abilities were realized during a raid on her village. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she's repulsed by the pc
Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
