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NPC Generator

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Advanced [show]


Yurgunn Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'1" and wears professional attire. Her blonde hair, when down, is lengthy. Her green eyes dart from person to person.

Personality: She exudes charisma. She is a tour de force of persuasion. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a Mercenary, her mother struggled to pay the bills. Cursed with lycanthropy at a very young age, Yurgunn has worked very hard to control her curse. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: She has passion for adventuring and risk; and wishes to resurrect an old love

Flaws: Disease. Bonds: Attractive, Adventurer, In love, Poor. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Yurgunn Bofdann, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 700 sp.


Social Check DCs


Windy Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red fur is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Windy wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.

History: Windy lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Insane, Addict. Bonds: Family. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Windy Of Ebony, Male Tabaxi Adept 10
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 gp. Hematite (12 gp). Violet garnet (400 gp).


Social Check DCs


Ghesh Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man wears a green vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His crest is copper and very short. He has gold eyes and a green hat with a brown feather.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Ghesh Mystan, Male Dragonborn Commoner 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 15 (+2)17 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Sardonyx (70 gp).


Social Check DCs


Mehen Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green tunic with pastel highlights, and long violet pants that bunch up around his shoes. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. His bronze crest is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: Mehen wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He can't help but pocket interesting objects he comes across

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Mehen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mehen decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Detective job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Detective

Voice: French accent

Attributes [hide]

Mehen Ophinshtalajiir, Male Dragonborn Sorcerer 6
Medium (6'4") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 7 (-2)12 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Star rose quartz (80 gp). Violet garnet (1500 gp).


Social Check DCs


Quarion Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tan trousers with black and brown striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his golden hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Quarion Koehlanna, Male Elf Expert 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Superior lock.


Social Check DCs


Marbas Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears silk and lounges about seductively. He has done his best to style his blue hair to look like a famous performer. His eyes are white and catlike.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of southern immigrants he idolized his father. Through the years after Marbas was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Marbas's father didn't care for him much, and the feeling was mutual. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and he's repulsed by the pc

Flaws: Antagonistic, Depressed. Bonds: Attractive, Job, Immigrant. Occupation: Actor

Voice: Whispers

Attributes [hide]

Marbas Serenity, Male Tiefling Cleric 2
Medium (6'8") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1100 sp.


Social Check DCs


Philomena Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She loves telling others what to do and how they should feel about things. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: From birth she was tutored by a cruel and relentless mentor. In her 14th year, her parents were killed by a orcs raid, leaving Philomena alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Philomena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: A deep hatred of orcs; and revenge

Ideals: Opinionated. Bonds: Poor, Attractive, Enemies, Mentor. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Philomena Sunmeadow, Female Halfling Commoner 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs

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