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NPC Generator

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Advanced [show]


Cairn Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His purple hair is braided into rings. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also hits on women, regardless of circumstances.

History: He was born in the north, but his parents moved at a very young age to the west. Cairn was born on a far northern desert where he grew up under the tutelage of his mother, an expert Knight. He's since become an addict/alcoholic.

Motivation: He wants to get laid.

Flaws: Addict. Bonds: Attractive, Has a crush, Immigrant. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Cairn Guilt, Male Tiefling Druid 17
Medium (6'7") Tiefling, Lawful Evil (CR 17)
Armor Class 11
Hit Points 67 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +8, Stealth +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 12000 gp. Moss agate (15 gp). Rose (80 gp). Jasper (80 gp). Brown-green garnet (130 gp). Alexandrite (900 gp). Moonstone (80 gp). Star ruby (800 gp). Freshwater pearl (15 gp). Star ruby (800 gp). Amber (130 gp). Jet (130 gp). Silver pearl (130 gp). Obsidian (15 gp). Eye agate (15 gp). Star ruby (800 gp). Aquamarine (900 gp). Alexandrite (900 gp). Banded agate (15 gp). Coral (130 gp). Black pearl (900 gp). Moss agate (15 gp). 1 Medium magic item.


Social Check DCs


Kilvar Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a grey collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears a Stetson hat to cover his moderate length red hair. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Kilvar Orcfoe, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). An abacus with copper, silver and gold markers (120 gp).


Social Check DCs


Erky Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of longswords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Mason business at a young age. His childhood dream was to be a Barkeep, but he was a colossal failure. He has drifted from career to career and currently works as a Mason.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Job. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Erky Offund, Male Gnome Wizard 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)7 (-2) 11 (+0)14 (+2)
Skills Arcana +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Onyx (50 gp). Black opal (800 gp). 1 Minor magic item.


Social Check DCs


Torgga Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" southern woman, she is generally well dressed albeit a few years behind the times. Her hair is always cut to a buzz. She is very pretty but has cold, dead eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Banker, who enjoyed hunting, Torgga was taken on many hunting expeditions. A freak accident while working with her Banker mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She desires power and/or immortality; and a deep hatred of drow

Ideals: Opinionated, Extrovert. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Torgga Orcfoe, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp. 1 Half-Plate.


Social Check DCs


Wymar Altham, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Energy wise he seems alert and responsive.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered east to less war torn lands. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.

Motivation: To get a good night's sleep; and regain custody of his son

Ideals: Fighting, Optimist, Professionalism. Flaws: PTSD, Insomniac. Bonds: Family. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Wymar Altham, Male Human Monk 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 12 (+1)4 (-3)
Skills Athletics +1, History +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 400 sp.


Social Check DCs


Two Llamas Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'7" and muscular, this northern man wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His beige fur is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: When he was but 4 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Athletic, Pacifist. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Two Llamas Of Spirit, Male Tabaxi Warrior 8
Medium (6'7") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 32 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 10000 sp.


Social Check DCs


Paelias Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A 5'0" western man, he dresses in tan turtlenecks beneath a red coat with tan slacks. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Rich. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Paelias Xistsrith, Male Elf Commoner 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 10 (+0)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Disguise kit. 1 Simple lock.


Social Check DCs

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