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NPC Generator

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Advanced [show]


Cask Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears light armors faded through time and improper care. Her lavender fur is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born a particularly ugly child, much to the horror of her parents. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Cask Of Ale, Female Tabaxi Bard 1
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Damaia Sadness, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. She sports a flattop hair cut. Her gold eyes are passionate and lively.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Roofer, but she got bored and became a Ploughman. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Damaia Sadness, Female Tiefling Rogue 9
Medium (6'0") Tiefling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 17 (+3)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldeth Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'10". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has no hair. She wears large thick round spectacles.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Eldeth Helcral, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Brown-green garnet (100 gp). Rock crystal (80 gp). Golden pearl (100 gp). 1 Breastplate.


Social Check DCs


Alice Law, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears brown cloth garments or leather armor. Her blonde hair is lengthy. Her eyes are brown and she is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Insomniac. Bonds: Criminal record, Military, Poor. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Alice Law, Female Human Ranger 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 8 (-1)11 (+0)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Umpen Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy brown hair. His hazel eyes peer out from beneath his small blue hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Umpen lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and he's repulsed by the pc

Ideals: Justice, Logical. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Umpen Lingenhall, Male Gnome Adept 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 3200 sp. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Damaia Muse, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black vest and prefers tan and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is brown and curly. Her ears are large.

Personality: Overbrimming with self-confidence, Damaia isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. Further she is a bit of a stoner and is frequently out of it.

History: Born to a Bounty Hunter, her mother struggled to pay the bills. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and balancing her hectic life and new engraver responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Poor, Mentor. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Damaia Muse, Female Tiefling Expert 5
Medium (5'4") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 10 (+0)18 (+4)
Skills Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Fire opal (800 gp). Red garnet (90 gp). 1 Breastplate.


Social Check DCs


Sun Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a simple burlap shirt and baggy pants. She conceals her kukri with her veritable burlap sack of a shirt. Her gray fur is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally

Ideals: Athletic, Optimist, Logical. Flaws: Ugly, Insane. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Sun Peak, Female Tabaxi Fighter 7
Medium (6'0") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 14 (+2)19 (+4)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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