Myria Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: This western woman dresses like a well dressed Herbalist does. Her clothes are grease stained in places. She wears a Stetson hat to cover her moderate length red hair. Her brown eyes are slightly larger than normal.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Dyer, but she was a colossal failure. She has achieved small success as a Herbalist.
Motivation: Wants to open a new tavern; and expand her business
Flaws: Antagonistic. Bonds: Job, Poor, Immigrant, Family. Occupation: Herbalist
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Rhodochrosite (12 gp).
Gunnloda Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting clothing which further accentuates her frame. Her hair is black and very short. She has several tiny amber earrings on each ear.
Personality: She can speak with the recently deceased. She is harsh and unforgiving.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From there she went from mercenary job to mercenary job. After a long history of fighting, Gunnloda and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Slave, Adventurer. Occupation: Roofer
Voice: pre-pubescent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 77 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
Possessions: 4000 gp. Clear bright green emerald (6000 gp). Violet garnet (700 gp). Golden yellow topaz (700 gp). Blue sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roge Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time, he is not a threatening figure. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant green.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments
History: Born to a poor family in the city he treasured whatever gifts he got. Roge liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted druidic powers by his dying sister.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Servant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 12)
Armor Class 15
Hit Points 50 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 12000 sp. Silver ewer (40 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled anklet (3000 gp). Old masterpiece painting (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears an eyepatch.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, PTSD. Bonds: Poor, Immigrant, Enemies. Occupation: Sellsword
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp. Coral (140 gp). Iolite (60 gp). Lapis lazuli (14 gp). Deep blue spinel (800 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Hunter Mitchell, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a brown shirt with thin green vertical stripes and blue pants. His black hair is styled in orderly dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Logical, Fighting. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 42 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 400 pp. White opal (1500 gp). Coral (150 gp).
Xanaphia Fasharash, Female Elf [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She wears a fancy blue dress. Her blonde hair, when down, is lengthy. Her eyes are blue.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To unite with her brother; and she is compelled to act according to her religious beliefs
Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Attractive, Religious, Family. Occupation: Stylist
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 56 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Susannah Wentworth, Female Human [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She carries a battered shortspear and tarnished longsword as well. Her hair is black and curly. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is lazy and tries to find solutions quickly.
History: Susannah lived on a farm with her father, near the main road leading to a nearby town. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: An old rival family wants her found; and marry her brother to traveling adventurers
Ideals: Fighting. Flaws: Mundane, Lazy, Racist. Bonds: Attractive, Family. Occupation: Tanner
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
