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NPC Generator

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Advanced [show]


Orsik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man likes to wear grey tank tops with white pants. His black hair is long and unkept. He has green eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Orsik Lutgehr, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Korinn Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears silk and lounges about seductively. She wears a colorful flower in her green crest. This red eyed westerner is not easily forgotten.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to travel the world and help people.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Family, Criminal record. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Korinn Shestendeliath, Female Dragonborn Monk 7
Medium (6'8") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Ella Shelley, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a long, grey cloak. She has dyed her greying brown hair a little too much giving a sharp brown color. Her amber eyes are passionate and lively.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born in a small island village. Ella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and to end her boredom

Flaws: Mundane. Bonds: Enemies, Nature, Family. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Ella Shelley, Female Human Aristocrat 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)16 (+3) 10 (+0)13 (+1)
Skills Religion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan, Orc, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Patrin Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear green tank tops with white pants. His long rusty crest is drawn into a two foot long braid. His eyes are gold and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Banker in town.

History: Born to a Assassin, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Poor, Religious. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Patrin Nemmonis, Male Dragonborn Ranger 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)5 (-3) 9 (-1)13 (+1)
Skills Animal Handling +1, Investigation -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Vadania Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Unemployed. Her skin is fair and her fingers are delicate and long. Her black hair is kept up in a ponytail inside a broad hat. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to her, and she is able to talk to them.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vadania fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Gifted, Artistic, Fighting. Flaws: Insane. Bonds: Attractive. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Vadania Casilltenirra, Female Half-Elf Sorcerer 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Religion +3, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 2000 sp.


Social Check DCs


Rolf Clifton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright golden hair and a scraggly beard. His eyes are a pleasant violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small forest village. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Rolf began to lead the lost caravan. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Adventurer, Nature, Enemies. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Rolf Clifton, Male Human Warrior 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)18 (+4) 12 (+1)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 150 gp.


Social Check DCs


Nelkin Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a red shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His silver hair has been sun bleached extensively. His eyes, though not visible through his cowl, are brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Halflings.

History: A powerful brothel owner made him what he is. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to end his boredom

Flaws: Depressed, Racist, Mundane. Bonds: Mentor, Family. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Nelkin Copperkettle, Male Halfling Commoner 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 8 (-1)14 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 60 pp. Jet (80 gp). Tourmaline (80 gp). Coral (80 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs

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