Lidda Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears silk and lounges about seductively. She keeps her chestnut hair in a flapper bob. This violet eyed easterner is not easily forgotten.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. As long as the job gets done she does not care how it got done.
History: Sold as a small child to a necromancer, Lidda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Lidda reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist, Professionalism. Bonds: Attractive, Mentor, Military. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 78 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 19 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Halfling, Infernal, Abyssal, Gnoll, Aquan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1200 gp. Azurite (15 gp). 1 Minor magic item.
Taklinn Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He carries with him a set of crossbows on his belt, each one with a amethyst on the hilt. His auburn hair is thinning but still full. His eyes are a pleasant violet.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Fisher mother left him crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Taklinn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Greedy, Impulsive, Disease, Insomniac. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 78 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Druidic, Aquan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +4
Possessions: 400 pp. Blue sapphire (700 gp). Jet (80 gp). Moonstone (80 gp). Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item.
Einkil Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His red hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.
Motivation: He is greedy; and many illithids want him driven away
Ideals: Athletic. Flaws: Disease. Bonds: Enemies, Immigrant, Rich. Occupation: Engraver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. 2 Holy water.
Drusilia Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many brown ritualistic tattoos. She is dressed in an above average manner. Her red hair is well kept. Her eyes are brown and catlike.
Personality: A deeply religious woman she believes everything happens for a reason. Her job bores her to no end. She has decided to make it more interesting.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barkeep arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has dedicated herself to building a better village for her children.
Motivation: She has passion for adventuring and risk.
Bonds: Attractive, Religious, Adventurer, Criminal record, Rich. Occupation: Barkeep
Voice: American accent
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Silver ewer (10 gp).
Charles Weston, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is typically in his Marshal uniform. He has golden hair. He wears a mask on his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Marshal.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Military, Religious. Occupation: Marshal
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 5000 sp.
Diesa Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is renowned for her bright brown dresses and hats. She has a hunchback. Her auburn hair is thinning but still full. She is baby faced.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is skeptical of what others tell her and is slow to trust.
History: Diesa was raised in a hard working conservative environment. She worked as a nervous Bricklayer and found it very stressful. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and wants to raise her children well
Ideals: Optimist. Flaws: Ugly, Shy, Mundane. Bonds: Job, Family. Occupation: Bricklayer
Voice: Thin and wheezing
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 108 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp. Fire opal (400 gp). Tiger eye turquoise (15 gp). Jasper (20 gp). Smoky quartz (20 gp). Blue-white diamond (4000 gp). Aquamarine (200 gp). Blue quartz (15 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item.
Namfoodle Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He wears an eyepatch.
Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted divine powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Entrepeneur, Gifted, Optimist. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Knight
Voice: Spits words with contempt
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 94 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: Coral (150 gp). Eye agate (4 gp). Brown diamond (2000 gp). Bloodstone (40 gp). White pearl (150 gp). White opal (1600 gp). Smoky quartz (40 gp). Golden pearl (150 gp). White opal (1600 gp). Alexandrite (900 gp). Chrysoprase (40 gp). Alexandrite (900 gp). Obsidian (4 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
