Ownka Atherton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She likes to wear ponchos typically of a light white in addition to tight pants. Her hair is greying and her face has many wrinkles. Her eyes are gray and catlike.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: To settle down with her crush; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Adventurer, Has a crush. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
John Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He carries with him a set of halberds on his belt, each one with a amber on the hilt. He has a long white beard with little hanging trinkets. He has several tiny amber earrings on each ear.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born into a rich family. John was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. John decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Criminal record, Military. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. Freshwater pearl (14 gp).
Cloak Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her lavender fur is slicked back into a classic pompadour. She has several tiny ruby earrings on each ear.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her job bores her to no end. She has decided to make it more interesting.
History: Born to a pair of adventurers, Cloak grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has recently gotten a pet goose that steals things from people.
Motivation: She wants to meet her childhood hero.
Flaws: Shy. Bonds: Attractive, Rich, Adventurer, Criminal record. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 17 (+3) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Infernal, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. Azurite (5 gp). 1 Healer’s kit.
Heather Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She has always had a great fascination with Elven culture. She takes great joy in being the best Miner in town.
History: Heather was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Her spouse's relatives view her with great suspicion; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Racist. Bonds: Job, Family. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 2 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 5 (-3) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Tharivol Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a blue tunic with grey highlights, and long black pants that bunch up around his shoes. He sports a flattop hair cut. He has gleaming, smiling gray eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a Crown-heir, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He is unsatisfied with his job; and a rival would like him out of the picture
Flaws: Insomniac, Secretive. Bonds: Poor, Job, Criminal record. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 35 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Terran, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. 1 Minor magic item.
Egelina Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in a clean yellow cloak covering her clean studded leather. Her golden hair has been sun bleached extensively. Her thin eyebrows rest above her beady gray eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She believes the world needs to unite to get rid of dire rats once and for all.
History: Egelina lived on a farm with her father, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with her brother; and a deep hatred of dire rats
Ideals: Optimist, Athletic. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Knight
Voice: Italian accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Abyssal, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Caeldrim Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born at the edge of vast island. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Religious, Nature. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
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