Flogg Crawford, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his auburn hair up. His eyes are likewise gray.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.
History: The child of southern immigrants he idolized his mother. Cursed with unlife at a very young age, Flogg has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Joker. Flaws: Lazy, Disease, Insomniac. Bonds: Rich, Immigrant. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 50000 cp.
Helen Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is generally shirtless and showing off her tattooed chest. Her blonde hair is cut jaggedly and amateurishly. Her eyes are a pleasant brown.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Helen enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a poor family in the city she treasured whatever gifts she got. Helen abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero.
Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Weaver
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 1 Masterwork Common Melee.
Ella Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this woman wears a well pressed and immaculate suit (or dress). She wears her hair in dreadlocks. Her face is covered beneath a completely black helmet.
Personality: She is happy with her job as a Crown-heir. She turns her eye from what people do, preferring to live and let live. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She got into the Crown-heir business at a young age. Her parents enrolled her in a Wizard school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.
Motivation: Dwarven compassion; and she is unsatisfied with her job
Ideals: Entrepeneur, Gifted. Flaws: Racist. Bonds: Job. Occupation: Crown-heir
Voice: Sounds elderly
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 60 pp. Malachite (10 gp). Chalcedony (20 gp). Alexandrite (900 gp). Violet garnet (900 gp). Zircon (20 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item.
Faral Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She is typically in her Assassin uniform. She has no hair. She wears round tiny glasses practically rammed into her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She cannot resist a sob story and will often dote over anyone who has one.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Assassin soon after.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and many dire rats want her driven away
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +1
Possessions: 300 gp. Smoky quartz (20 gp). Blue quartz (12 gp). 3 Tanglefoot bags. 1 Everburning torch.
Jelenneth Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. Her golden hair has been sun bleached extensively. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Jelenneth hails from a village terrorized by drow. Through the years after Jelenneth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Jelenneth's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Jelenneth and her spouse have recently divorced.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies. Occupation: Butcher
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
Cory Willoughby, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and very much looks the part of a Mason. His skin is also unnaturally pale. His silver hair is cut short. He has a tattooed face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Shoemaker, but he was a colossal failure. He became a Mason soon after.
Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 700 gp. Citrine (80 gp). Blue quartz (4 gp). Smoky quartz (80 gp). Star rose quartz (80 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item.
Serpent Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who tends to wear a large brown jacket, he is not a threatening figure. He has moderate length white fur. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of dire rats once and for all.
History: Serpent hails from a village terrorized by dire rats. His family was turned out during the war. He and his family wandered west to less war torn lands. He left for the west, certain he would find work there.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and many dire rats want him driven away
Flaws: Antagonistic, PTSD. Bonds: Enemies, Immigrant, Criminal record. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 67 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

