Shava Beauty, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a green tunic with white highlights, and long green pants that bunch up around her shoes. Her brown hair is unkempt and raggedy. Her black eyes have a joyful gleam in them most of the time.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is an amazing painter.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. After coming to the age of reason, Shava took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Poor. Occupation: Tailor
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 30000 cp. 1 Full Plate. 1 Full Plate. 1 Half-Plate.
Rosamund Kirby, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears professional attire. Her whole body is exceptionally muscular. She wears a wide-brimmed hat to hide her balding. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: Abrasive and pushy, she has a hard time making friends. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a pair of adventurers, Rosamund grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious, Adventurer. Occupation: Cartwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 9)
Armor Class 13
Hit Points 70 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aline Ansley, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her auburn hair up in a very large beehive style do. Her ears are large.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also has developed a complete distrust of the Marshal profession.
History: She was born the only child of a wealthy merchant. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has achieved small success as a Sculptor.
Motivation: She wants nothing more than to rejoin the army; and further expansion of business
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Job, Military. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Orc, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Emeny Langston, Female Human [Permalink]
Personal [hide]
Description: An older woman who is dressed in earthy colors with a brown and green handkerchief worn on her right side, she is not a threatening figure. Her golden hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.
Personality: Emeny speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She believes the world needs to unite to get rid of drow once and for all.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She is not mentally stable, and does not behave rationally; and to end her boredom
Ideals: Impeccable. Flaws: Mundane, Insane. Bonds: Enemies, Family. Occupation: Barrister
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 300 gp. Jet (40 gp). Obsidian (5 gp). Alexandrite (300 gp). Blue quartz (5 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item.
Antrara Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her bronze crest, when down, is lengthy. She has several tiny aquamarine earrings on each ear.
Personality: Antrara is depressed about a lot of things. She tends to be a nihilist. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She now owns her own business.
Motivation: She is greedy.
Flaws: Depressed, Hedonist. Bonds: Rich, Military, Job. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 43 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.
Drusilia Iathrana, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are likewise amber.
Personality: Prone to second guessing herself, she comes off as nervous. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in a small island village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Butcher. She has drifted from career to career and currently works as a Butcher.
Motivation: She has passion for adventuring and risk; and to be a ploughman again
Flaws: Shy, Impulsive. Bonds: Nature, Job, Adventurer. Occupation: Butcher
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Therai Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear green clothing when he does not wear armor. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are gold and catlike.
Personality: He has always had a great fascination with Human culture. He is lazy and tries to find solutions quickly.
History: He got into the Mortician business at a young age. When Therai reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Athletic. Flaws: Racist, Lazy. Bonds: Job, Military, Has a crush. Occupation: Mortician
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 8 (-1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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