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Advanced [show]


Emeny Tenley, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is fair and her fingers are delicate and long. Her hair is golden and curly. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Emeny was born in the north. At a young age she loved to build and create. Emeny abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better world.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Gifted, Persistence. Bonds: Poor, Attractive, Adventurer. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Emeny Tenley, Female Human Wizard 8
Medium (5'0") Human, Lawful Evil (CR 8)
Armor Class 10
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 12000 sp.


Social Check DCs


Thorin Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this southern man dresses like a well dressed Beggar does. His silver hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: Born in the south to a Beggar, Thorin learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Beggar.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he is unsatisfied with his job

Ideals: Athletic, Pacifist. Bonds: Job, Attractive, Rich. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Thorin Torunn, Male Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Gnome, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +5

Possessions: 320 gp. Blue quartz (15 gp). 1 Darkwood Buckler.


Social Check DCs


Fallthra Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dark leathers with embroidery. Her silver hair is wavy and long. Her gray unseeing eyes seem to look past you.

Personality: She will rave to anyone who will listen. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.

Motivation: She is not mentally stable, and does not behave rationally; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Disease, Insane. Bonds: Poor. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Fallthra Daraln, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)9 (-1) 13 (+1)13 (+1)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Right-Handed Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tight fitting pastel shirt and pants. She carries with her a set of nunchakus, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her black fur is singed and shortened. This copper eyed southerner is not easily forgotten.

Personality: She is very quiet and rarely speaks above a whisper. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city she treasured whatever gifts she got. Right-Handed abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Right-Handed Buttons, Female Tabaxi Rogue 3
Medium (5'1") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Hematite (12 gp).


Social Check DCs


Wymar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with small hat. His hair is black and very short. His brown eyes are passionate and lively.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Wymar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Wymar Birkenhead, Male Human Aristocrat 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)16 (+3) 9 (-1)10 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 9
Languages Common, Gnoll, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Freshwater pearl (13 gp). Violet garnet (700 gp). Bloodstone (60 gp).


Social Check DCs


Nimble In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a lot of dark rich colors, with gold accents. She wears a wide-brimmed hat to hide her balding. Her blue eyes lackadaisically let the world flow into them.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a ruthless business woman, a trait she acquired from her mother.

History: Nimble was born in the west. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and retire the richest woman in the west

Ideals: Athletic, Entrepeneur, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Nimble In Woods, Female Tabaxi Warlock 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Deception +6, Investigation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1700 gp.


Social Check DCs


Abalaba Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She carries a battered hand crossbow and tarnished halberd as well. She keeps her brown hair in a pixie cut. Her thin eyebrows rest above her beady violet eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Abalaba lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found; and she is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Family. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Abalaba Ironhide, Female Gnome Bard 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Perception +0, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 4000 sp.


Social Check DCs

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