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NPC Generator

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Advanced [show]


Hecat Rise, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple black robe with red stripes complete with hood. She wears a colorful flower in her purple hair. She has silver eyes.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She invites people to come help in her community garden.

History: Hecat hails from a village terrorized by drow. She has had some formal singing training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by drow. Hecat was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist, Artistic. Bonds: Attractive, Enemies, Job. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Hecat Rise, Female Tiefling Aristocrat 6
Medium (5'11") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp. Banded agate (10 gp). Violet garnet (400 gp).


Social Check DCs


Falkrunn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a large brown jacket. She wears her black hair up in a very large beehive style do. Her face is scarred and worn.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born in a small forest village. She helped her mother out around the business and became quite the natural. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well; and regain custody of her daughter

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Job. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Falkrunn Torunn, Female Dwarf Monk 11
Medium (4'2") Dwarf, Chaotic Good (CR 11)
Armor Class 7
Hit Points 87 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 15 (+2)10 (+0) 10 (+0)7 (-2)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +1 / 3d8-3, Grapple +1

Possessions: 2900 gp. Silver comb with moonstones (600 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (2400 gp). 1 Minor magic item.


Social Check DCs


Yurgunn Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this eastern woman wears a weathered and beat up set of banded mail beneath an oversized grey coat. She keeps her long black hair kept up in a rat tail. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Yurgunn lived on a farm with her mother, near the main road leading to a nearby town. In her 10th year, her parents were killed by a orcs raid, leaving Yurgunn alone in the world. After a stint in an orphanage, she was adopted. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and to reunite with her absent mother

Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Family. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Yurgunn Orcfoe, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Perception +4, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 900 sp.


Social Check DCs


Whurdred Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'0" and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her left leg appears badly burned and disfigured. She has dyed her greying red hair a little too much giving a sharp red color. This brown eyed southerner is not easily forgotten.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Adept school at a young age so that she could practice her druidic talents. She ran away from her former home and has been making her living as a Interpreter for the past few years.

Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult; and she wants to get laid

Ideals: Gifted. Bonds: Poor, Job, Has a crush. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Whurdred Daerdahk, Female Dwarf Adept 3
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 11 (+0)13 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Nutae Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue cloak and cross-gartered pastel stockings. His hair is brown and curly. His hazel eyes are slightly larger than normal.

Personality: Eccentric and domineering, Nutae will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of southern immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Bonds: Has a crush, Immigrant, Adventurer, Job. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Nutae Siannodel, Male Elf Expert 1
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Lamlis Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this man dresses in tan turtlenecks beneath a black coat with white slacks. His blonde hair is smooth and relatively long. His blue eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lamlis is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lamlis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lamlis. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Philantrophist, Justice. Flaws: Antagonistic, Mundane. Bonds: Criminal record. Occupation: Cook

Voice: German accent

Attributes [hide]

Lamlis Ostoroth, Male Elf Druid 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)9 (-1) 8 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Banded agate (11 gp). Pink pearl (40 gp). 1 Superior lock. 1 Small steel mirror. 1 Masterwork manacles.


Social Check DCs


Odo Hackney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear grey pants and tee shirts. His brown hair is cut short. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his son. Heartbroken, Odo never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Philantrophist, Artistic. Bonds: Poor, Family, In love. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Odo Hackney, Male Human Adept 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Large well-done wool tapestry (200 gp).


Social Check DCs

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