Watson Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a white broad hat and white clothes. His hair is cut close to his head. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wishes to resurrect an old love; and retire the richest man in the south
Ideals: Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Nature, In love. Occupation: Priest
Voice: Old thin voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 48 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 5 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Tourmaline (100 gp). Chalcedony (30 gp). Banded agate (8 gp). Star rose quartz (30 gp). Lapis lazuli (8 gp). Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item.
Bertram Stratford, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. He has no hair. He has hazel eyes and a brown hat with a tan feather.
Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Sellsword job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Job, Poor. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: Jet (50 gp). Bloodstone (60 gp). Blue star sapphire (1100 gp). Sardonyx (60 gp). 1 Minor magic item.
Silent In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a lot of dark rich colors, with gold accents. His black fur is heavily combed to the left. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Junk Dealer.
Motivation: Expand his business; and to be a servant again
Ideals: Joker, Fighting. Bonds: Attractive, Job. Occupation: Junk Dealer
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 8)
Armor Class 9
Hit Points 69 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1
Possessions: 700 gp.
Zunn Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He carries a battered longsword and tarnished hand crossbow as well. His red hair is slicked back into a classic pompadour. His violet eyes are passionate and lively.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered
History: Zunn was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Logical. Bonds: Nature, Job, Attractive. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp. Azurite (5 gp). Sard (20 gp).
Irann Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she typically wears violet cloth garments or leather armor. She wears her hair in dreadlocks. Her ears are large.
Personality: She dislikes all the random violence that takes place in the west. She is obsessed with her god.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Mortician, but she was a colossal failure. She has drifted from career to career and currently works as a Dilettante.
Motivation: Sabotage a competitor.
Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Religious, Job. Occupation: Dilettante
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 6 (-2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Abyssal, Aquan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +5
Possessions: 2100 sp.
Koeth Berevan, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his black hair up in a very large beehive style do. His eyes are green.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Koeth was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Has a crush, Religious. Occupation: Shoemaker
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 15 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 6 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 300 gp. Golden yellow topaz (600 gp). Emerald (1000 gp).
Agnes Denholm, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is an epitome of beauty. She has wavy brown hair. She wears a mask on her face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also is a firm believer in the womanly ideal.
History: She was born several months after her mother was called into army service. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To prove her worth to the world; and she is greedy
Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Military, Poor. Occupation: Brewer
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 54 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
Possessions: 1600 gp. Red-brown spinel (160 gp). Emerald (700 gp). Smoky quartz (50 gp). Sardonyx (50 gp). Lapis lazuli (8 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
