Naal Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. His auburn hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bowyer father left him crippled. He left for the south, certain he would find work there.
Motivation: He would like to get married and retire.
Ideals: Pacifist. Flaws: Disease, Insomniac. Bonds: Attractive, Immigrant, Has a crush. Occupation: Animal Trainer
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). A silver and pearl hairclip (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Gold music box (1000 gp).
Ûkbûk Northcott, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large black mantle and cape that has been intricately interwoven into his brown robe. His moppish brown hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Ûkbûk was born in the west. At a young age he loved to build and create. A gifted student he started as a Slave Trader, but he got bored and became a Actor. He has achieved small success as a Actor.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Ideals: Athletic, Persistence. Bonds: Attractive, Job, Family. Occupation: Actor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 37 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Star ruby (1400 gp). Zircon (30 gp). Blue quartz (15 gp). Chrysoberyl (40 gp).
Merihim Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a brown coat with grey slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He has brown hair. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: A skeptical and narcissistic man, Merihim's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk
Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Fisher
Voice: French accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 700 gp. Chalcedony (30 gp). Golden yellow topaz (700 gp). Silver pearl (140 gp). Blue quartz (5 gp).
Quilla Munggen, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is dressed in a clean blue cloak covering her clean studded leather. Her silver hair has been sun bleached extensively. Her eyes are a pleasant violet.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and she seems to be bored by most things
Ideals: Professionalism, Logical, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Apothecary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 91 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Ignan, Auran
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0
Possessions: 1 Medium magic item.
Raer Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long auburn hair reaches down to his waist. His eyes, though not visible through his cowl, are gray.
Personality: Aggressive, abrasive, and angry, Raer embodies much of what other species detest in the Elves. He misses his home and complains about the freezing weather, even in summer.
History: He was born at the edge of vast plains. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Raer and his spouse have recently divorced.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature, Criminal record. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 16 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp. Star ruby (1100 gp). 1 Minor magic item. 1 Minor magic item.
Gimble Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: An old rival family wants him found; and balancing his hectic life and new mason responsibilities is difficult
Ideals: Justice, Artistic. Flaws: Shy. Bonds: Job, Adventurer, Family. Occupation: Mason
Voice: Timid voice
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 12000 sp.
Gerard Braxton, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing colorful clothing, dressed as a Butcher. His whole body is exceptionally muscular. His white hair is styled in orderly dreadlocks. His violet unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He left for the south, certain he would find work there.
Motivation: Retire the richest man in the south; and money/treasure
Ideals: Entrepeneur, Artistic. Flaws: Disease, Sensitive. Bonds: Immigrant, Rich. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 300 gp.
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