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NPC Generator

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Advanced [show]


Vepar Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She prefers to wear flannel. She has moderate length chestnut hair. She wears an eyepatch.

Personality: A deeply religious woman she believes everything happens for a reason. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Vepar was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her first spouse was a Bounty Hunter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: To unite with her sister.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious, Family. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Vepar Obscure, Female Tiefling Paladin 17
Medium (5'3") Tiefling, Chaotic Good (CR 17)
Armor Class 8
Hit Points 157 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)16 (+3) 17 (+3)15 (+2)
Skills Athletics +7, Insight +9
Senses Passive Perception 13
Languages Common, Celestial, Auran, Terran
Attacks Melee +7 / 5d4+1, Ranged +4 / 5d4-2, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702221

Possessions: 5000 gp. Azurite (10 gp). Brown diamond (2000 gp). Citrine (40 gp). Red garnet (60 gp). Sardonyx (40 gp). Tiger eye turquoise (10 gp). Violet garnet (1600 gp). Smoky quartz (40 gp). Malachite (10 gp). Chalcedony (40 gp). Fire opal (400 gp). Star ruby (400 gp). Rhodochrosite (10 gp). Citrine (40 gp). Black star sapphire (400 gp). Blue quartz (10 gp). Coral (60 gp). Black pearl (1600 gp). Golden pearl (60 gp). Blue quartz (10 gp). Jet (60 gp). Coral (60 gp). Smoky quartz (40 gp). Amber (60 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Manfred Landon, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of scythes on his belt, each one with a amber on the hilt. His brown hair is smooth and relatively long. He has brown eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Manfred took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: Expand his business; and balancing his hectic life and new server responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Poor, Job. Occupation: Server

Voice: Sleepy voice

Attributes [hide]

Manfred Landon, Male Human Commoner 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Lia Cithreth, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her amber unseeing eyes seem to look past you.

Personality: She is overprotective of those who hire her services. She can't help but pocket interesting objects she comes across

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Guardian, Criminal record. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Lia Cithreth, Female Elf Cleric 9
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)6 (-2) 18 (+4)11 (+0)
Skills Athletics +5, Insight +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15644321000

Possessions: Just what you see.


Social Check DCs


Tippletoe Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She wears just a tan suit. She carries a battered lance and tarnished warhammer as well. Her hair is brown, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in a small plains village. Through the years after Tippletoe was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Tippletoe's father didn't care for her much, and the feeling was mutual. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Tippletoe Raulnor, Female Gnome Rogue 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 100 gp. Jet (100 gp). 1 Minor magic item.


Social Check DCs


Azaki Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and chestnut. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Azaki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azaki. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Criminal record. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Azaki Ilphelkiir, Male Half-Elf Fighter 4
Medium (4'10") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 7 (-2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 8
Languages Common, Elven, Giant, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Jelenneth Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She is typically in her Sailor uniform, and carries bastard swords. Her deerstalker hat is riddled with cuts and holes. She wears an eyepatch.

Personality: Stoic and calm, she prefers to meditate than take action. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jelenneth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Tanner again.

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Jelenneth Xistsrith, Female Elf Ranger 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Tourmaline (110 gp). Moss agate (10 gp).


Social Check DCs


Dûsh Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He keeps his long silver hair kept up in a rat tail. His eyes are a pleasant green.

Personality: A deeply religious man he believes everything happens for a reason. He is able to make almost anything out of random pieces of junk.

History: Born to a Dilettante, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Dûsh Woods, Male Half-Orc Monk 3
Medium (6'1") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 14 (+2)6 (-2)
Skills Animal Handling +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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