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NPC Generator

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Advanced [show]


Jebeddo Reese, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue coat over a black low-cut shirt, and a small hat upon his head. His red hair is still thick. His violet eyes dart from person to person.

Personality: Eccentric and domineering, Jebeddo will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Extrovert, Fighting. Flaws: Disease. Bonds: Nature, Rich. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Jebeddo Reese, Male Gnome Adept 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)9 (-1) 11 (+0)16 (+3)
Skills History +1, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 8000 cp.


Social Check DCs


Curran Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Gifted from a young age, Curran studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Fighting. Flaws: Ugly, Secretive. Bonds: Criminal record. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Curran Bigheart, Male Halfling Adept 9
Small (2'10") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 40 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His fur is white, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his music dream.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Cynical, Shy. Bonds: Attractive, Religious. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Edge Peak, Male Tabaxi Warlock 10
Medium (6'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 2300 gp. Tiger eye turquoise (8 gp). Alexandrite (400 gp). Eye agate (8 gp). Red-brown spinel (60 gp). Sardonyx (80 gp). Fiery yellow corundum (700 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valorean Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, green cloak. He has done his best to style his brass crest to look like a famous performer. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Valorean grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly, Addict, Greedy. Bonds: Rich, Adventurer. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Valorean Baharoosh, Male Dragonborn Monk 4
Medium (6'8") Dragonborn, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)13 (+1) 17 (+3)19 (+4)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Mozikth Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black shirt with thin tan vertical stripes and red pants, and a wedding ring on his right hand. His red crest is knotted and matted. His thin eyebrows rest above his beady gold eyes.

Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Mozikth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. When Mozikth reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Flaws: Ugly, Shy, Mundane. Bonds: In love, Military. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Mozikth Sumnarghthrysh, Male Dragonborn Adept 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: Tourmaline (90 gp). Rich purple corundum (1000 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rezena Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her copper crest is lengthy. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Fighting. Flaws: Sensitive. Bonds: Attractive, Adventurer. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Rezena Wivvyrholdalphiax, Female Dragonborn Cleric 18
Medium (6'2") Dragonborn, Chaotic Evil (CR 18)
Armor Class 14
Hit Points 67 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Nature +6, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +10 / 5d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 900 pp. Deep green spinel (70 gp). Golden pearl (70 gp). Jasper (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Oriff Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her hair is brown, silky, and of moderate length. She wears large thick round spectacles.

Personality: Oriff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She enjoys reading and quiet.

History: Born to a pair of adventurers, Oriff grew up listening to her mother's many stories. She dropped out of school before completing her studies. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and wants to work out more often

Ideals: Athletic, Extrovert, Logical. Bonds: Attractive, Adventurer. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Oriff Steelfist, Female Dwarf Warrior 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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