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Pelt Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tight fitting pastel shirt and pants, and is pretty ugly. His gray fur is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast mountains. After coming to the age of reason, Pelt took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Pelt Treat, Male Tabaxi Cleric 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp.


Social Check DCs


Nicholas Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'11" and is wearing a perfectly clean shirt and pair of pants. His hair is long and brown with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. His blue eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Gifted, Justice. Bonds: Attractive, Nature, Rich, Criminal record. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nicholas Withrethin, Male Half-Elf Bard 11
Medium (4'11") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 130 pp. Golden yellow topaz (900 gp). Rich purple corundum (500 gp). Chrysoprase (50 gp). Iolite (50 gp). Moss agate (9 gp). Peridot (50 gp).


Social Check DCs


Elegant Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'6" northern woman, she is dressed in a clean pastel cloak covering her clean studded leather. Her beige fur has been sun bleached extensively. Her eyes are copper.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with a lost civilization.

History: Elegant hails from a village terrorized by dire rats. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Farmer and was forced into it by her family; and she wants to meet her childhood hero

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Family. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Elegant Peak, Female Tabaxi Wizard 8
Medium (5'6") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 14 (+2)15 (+2) 8 (-1)11 (+0)
Skills Insight +2, Religion +5
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 400 gp. Deep blue spinel (1200 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a pastel scarf. His hair, while still mostly auburn, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Humans.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Racist. Bonds: Immigrant, Family. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Trym Sheldon, Male Human Warlock 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 160 gp.


Social Check DCs


Maegan Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Tanner. She has a slight overbite and is overall scrawny. Her red hair is cut jaggedly and amateurishly. Her fierce hazel eyes like to dwell on things.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Revenge; and many brigands want her driven away

Ideals: Joker. Flaws: Fearful, Antagonistic. Bonds: Job, Enemies. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Maegan Glenfellow, Female Halfling Wizard 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)5 (-3) 9 (-1)9 (-1)
Skills Survival +1
Senses Passive Perception 9
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp.


Social Check DCs


Oppah Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who usually wears her tan robe and has her kukri always slung over her shoulder. Her black hair is cut short. Her brown eyes dart from person to person.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a minor phobia of water and hates getting wet.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to have a good time and be beloved; and elven compassion

Ideals: Disciplined, Optimist. Flaws: Fearful, Disease, Racist. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Oppah Fiddlefen, Female Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. Chalcedony (60 gp). Zircon (60 gp). Malachite (14 gp).


Social Check DCs


Arannis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy blue pantaloons and a red scarf. His auburn hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arannis is combative with any and all who dare try his patience in the slightest.

History: He was born in a small desert village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and regain custody of his son

Ideals: Justice. Flaws: Antagonistic. Bonds: Nature, Adventurer, Family. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Arannis Arnuanna, Male Elf Paladin 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs

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