Unvera Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She carries with her a set of crossbows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. She has violet eyes and a blue hat with a white feather.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Unvera was born in the north. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice, Persistence. Flaws: Greedy. Occupation: Tanner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp.
Himo Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Beggar for hire.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Military, Job. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 76 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
Possessions: 3000 gp. Zircon (30 gp). Hematite (4 gp). Tourmaline (40 gp). Sard (30 gp). Rhodochrosite (4 gp). Obsidian (4 gp). Rhodochrosite (4 gp). Chrysoberyl (40 gp). Moss agate (4 gp). Golden yellow topaz (1100 gp).
Azaki Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. His blonde hair is knotted and matted. His eyes are brown and beady.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in a small forest village. He moved from fad to fad and when he turned 15 he discovered dancing. He has drifted from career to career and currently works as a Dilettante.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Dilettante
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Terran
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 600 sp.
Erdan Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a morningstar. His silver hair is kept up in a ponytail inside a deerstalker hat. He has violet eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a xeno-phobe, disliking non-Elves.
History: Born to a pair of adventurers, Erdan grew up listening to his mother's many stories. He has had some formal painting training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Someone believes him a fraud; and many drow want him driven away
Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Adventurer, Enemies. Occupation: Fortune-teller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
Possessions: 1400 sp.
Ahvain Evans, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He has a slight overbite and is overall scrawny. With a patchy chestnut beard and wild chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and to get a good night's sleep
Ideals: Disciplined, Joker. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Stableman
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 58 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 500 gp.
Aerdeth Galanodel, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears tattered old clothes, he is not a threatening figure. He wears a small hat to cover his moderate length silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Aerdeth was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Aerdeth's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.
Motivation: He is greedy; and he desires power and/or immortality
Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Star ruby (500 gp). Chrysoberyl (160 gp). 1 Half-Plate. 1 Darkwood Shield.
Lidda Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair has been sun bleached extensively. She has gleaming, smiling violet eyes.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: From birth she was tutored by a cruel and relentless mentor. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: Wants to raise her children well; and an old rival family wants her found
Ideals: Entrepeneur, Artistic. Bonds: Attractive, Family, Mentor. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!