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NPC Generator

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Advanced [show]


Tordrid Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. She has styled her black hair well, parting it to the right. This brown eyed westerner is not easily forgotten.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a ruthless business woman, a trait she acquired from her mother.

History: She comes from a rich western family. Her childhood dream was to be a Carter, but she was a colossal failure. She has drifted from career to career and currently works as a Priest.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Entrepeneur. Bonds: Attractive, Rich, Job. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Tordrid Bofdann, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Nogu Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is brown, silky, and of moderate length. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She would rather hide behind her crafts than deal with other people.

History: When she was but 7 years old her parents immigrated from the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the north, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Nogu Tickle, Female Half-Orc Commoner 7
Medium (6'2") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4

Possessions: 70000 cp. Gold dragon comb with red garnet eye (600 gp). Cloth of gold vestments (40 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Roge Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his chestnut hair up in a very large beehive style do. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Artistic. Flaws: Mundane, Addict. Bonds: Attractive, Nature. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roge Brushgather, Male Halfling Monk 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 10 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 6 (-2)16 (+3) 13 (+1)5 (-3)
Skills Investigation +6, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Elven, Giant, Orc
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 6000 sp. Onyx (70 gp).


Social Check DCs


Quick Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. His cinnamon fur is lengthy and is close to two feet long. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a plains tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying sister.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Disease. Bonds: Nature, Attractive, Adventurer. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Quick Of Claws, Male Tabaxi Ranger 10
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 82 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)11 (+0) 14 (+2)11 (+0)
Skills Sleight of Hand +7, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel armored body suit, with a simple white line shooting up and back down. She is bristling with hidden weapons, mostly halberds and longbows. She keeps her long cinnamon fur kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Criminal record, Adventurer, Religious. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Great In the Storm, Female Tabaxi Barbarian 10
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 101 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1

Possessions: 2200 gp.


Social Check DCs


Sarah Clapham, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. She wears a colorful flower in her black hair. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Sarah was left her father's suit of armor and trained in its use and care. She left for the east, certain she would find work there.

Motivation: She is greedy.

Ideals: Artistic. Bonds: Rich, Attractive, Nature, Military, Immigrant. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Sarah Clapham, Female Human Expert 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Moss agate (16 gp).


Social Check DCs


Zephan Violence, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His dark red hair is lengthy and is close to two feet long. His black eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Fearful, Ugly. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Zephan Violence, Male Tiefling Expert 8
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Celestial, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 20000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.


Social Check DCs

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