Ovina Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown hair, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She never wears the same outfit twice, unless she absolutely has to.
History: She was born blind and as such lacked many opportunities for work. Ovina was born on a far eastern forest where she grew up under the tutelage of her father, an expert Shoemaker. She has never given up on her singing dream.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Joker, Artistic. Flaws: Disease. Bonds: Immigrant. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 400 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Old masterpiece painting (1600 gp). 1 Minor magic item. 1 Minor magic item.
Bree Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She usually wears her white robe and has her warhammer always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'9" when asserting herself. Her auburn hair is matted, messy, and big. Her eyes are blue and catlike.
Personality: A deeply religious woman she believes everything happens for a reason. Bree is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, Secretive. Bonds: Religious, Family, Rich. Occupation: Bookbinder
Voice: Slurs words
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 380 gp.
Windy In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. She sports a flattop fur cut. Her eyes are blue and she is always smoking a pipe.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is obsessed with her god.
History: She is the product a well kept family trust fund and as such has never really known need. A few years later when the west was not economically sound they moved to her current location. She has built up a small fortune and can afford her own way.
Motivation: To clean up the streets; and her religion dominates her actions
Bonds: Immigrant, Attractive, Religious, Rich, Guardian. Occupation: Shipwright
Voice: Italian accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. 1 Banded mail. 1 Chain shirt. 1 Breastplate. 1 Full Plate.
Quillathe Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Hunter. She is portly but not overly obese. Her silver hair is braided into rings. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: The child of a Server, who enjoyed hunting, Quillathe was taken on many hunting expeditions. A gifted student she started as a Server, but she got bored and became a Hunter. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Religious, Nature. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 132 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A roughly beaten golden orb (160 gp). A silver and pearl hairclip (10 gp). Silver chalice with lapis lazuli gems (160 gp). Gold and topaz bottle stopper cork (1700 gp). Large well-done wool tapestry (600 gp). Solid gold idol (700 gp). Sapphire pendant on gold chain (1000 gp). Gold music box (2000 gp). Cloth of gold vestments (160 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.
Virra Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. Her golden hair is kept up in a ponytail inside a Stetson hat. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has always had a great fascination with Dragonborn culture. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born the only child of a wealthy merchant. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has achieved small success as a Shepherd.
Motivation: She is unsatisfied with her job; and a strong sense of loyalty to dragonborn people
Ideals: Entrepeneur. Flaws: Racist, PTSD. Bonds: Attractive, Job. Occupation: Shepherd
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 cp.
Travok Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is typically in his Fortune-teller uniform. He wears his red hair up in a very large beehive style do. His fierce amber eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Travok was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: Expand his business; and balancing his hectic life and new fortune-teller responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Enemies. Occupation: Fortune-teller
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 60 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Infernal, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1900 gp. Smoky quartz (30 gp). Blue quartz (12 gp). Moss agate (12 gp). Banded agate (12 gp). Rich purple corundum (600 gp). Deep blue spinel (200 gp). Jade (120 gp).
Theirastra Jenkins, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'5" and is constantly adorned with expensive silk clothing, often dyed in bright yellow and green, and wears rings and necklaces with large, colorful gems. Her right hand appears badly burned and disfigured. She has moderate length auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born at the edge of vast plains. Theirastra was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Theirastra decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Theirastra managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Insane. Bonds: Rich, Criminal record, Nature. Occupation: Brewer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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