Fragrant Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt. Her orange fur is greasy and uncared for. She wears large thick round spectacles.
Personality: She is a hateful person. She taunts others and blames them for her problems. A true patriot, Fragrant would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in the north. Her father was a soldier and died while she was still young. Fragrant was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant. Occupation: Farmer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 32 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +6
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Xappan Harm, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears black leather gloves, a black jacket, and tight pants. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born at the edge of vast island. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Xappan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Xappan. After a long history of fighting, Xappan and his spouse have recently divorced.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Nature, Criminal record. Occupation: Spice Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
Possessions: 400 gp. 1 Minor magic item.
Dreali Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is portly but not overly obese. He has moderate length red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He is a very good compulsive liar and kleptomaniac.
History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Criminal record, Poor. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 100 gp. 1 Climber’s kit.
Herleva Northcott, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a grey cloak and cross-gartered blue stockings. Her silver hair is lengthy and is close to two feet long. Her eyes are hazel and catlike.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is obsessed with her god.
History: She got into the Miner business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She moves from town to town, unable to find a place to settle.
Motivation: She is terrified, and will act out of fear; and balancing her hectic life and new miner responsibilities is difficult
Flaws: Insomniac, Fearful. Bonds: Religious, Job, Immigrant. Occupation: Miner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 8 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 800 sp. Amber (120 gp).
Jade Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts. She is physically well-built. She wears a colorful flower in her lavender fur. She tend to wears goggles to shield her eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she wants revenge against gnolls
Flaws: Secretive. Bonds: Attractive, Enemies, Poor, Family. Occupation: Shoemaker
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 70 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 200 pp. Brass mug with jade inlays (600 gp).
Nirgel Blur, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy blue hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments
History: Gifted from a young age, Nirgel studied abroad. A few years later when the west was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved; and he wants to get laid
Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 8000 cp.
Vanuath Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny sapphire earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Farmer and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's looking for his big break; and further expansion of business
Ideals: Justice, Persistence. Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Farmer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
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