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NPC Generator

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Advanced [show]


Havilar Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. She is muscular with a powerful set of arms. Her crest is red, silky, and of moderate length. Her red eyes are slightly larger than normal.

Personality: She likes to make people angry or surprised. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She used her abilities to travel the world and help people.

Motivation: Her religion dominates her actions; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Havilar Chumbyxirinnish, Female Dragonborn Cleric 4
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 10 (+0)18 (+4)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Alberich Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. His black hair is still thick. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.

History: Born to a pair of adventurers, Alberich grew up listening to his mother's many stories. A gifted student he started as a Doctor, but he got bored and became a Bounty Hunter. He was granted martial powers by his dying sister.

Motivation: To reunite with his old friends; and obtaining odd cultural elven artifacts is his passion

Ideals: Opinionated, Gifted. Bonds: Adventurer, Job. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Alberich Orcfoe, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 10 (+0)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp.


Social Check DCs


Herleva Emsworth, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has dyed her greying brown hair a little too much giving a sharp brown color. Her face is scarred and worn.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also is a firm believer in the womanly ideal.

History: Born to a pair of adventurers, Herleva grew up listening to her mother's many stories. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and she is wracked by social anxiety

Flaws: Ugly, Antagonistic, Impulsive, Fearful. Bonds: Adventurer. Occupation: Shipwright

Voice: Timid voice

Attributes [hide]

Herleva Emsworth, Female Human Druid 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp.


Social Check DCs


Callybon Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tan vest and prefers brown and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is unkempt and raggedy. She has amber eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a island tribe. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Poor, Nature. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Callybon Miggledy, Female Gnome Commoner 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Athletics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theirastra Siannodel, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear tan clothing when she does not wear armor. Her hair is long and silver with streaks of chestnut, and is pulled back with small tan clips. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Theirastra was born with her father's beautiful face. She found a children's book about a Elf Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has a crush on the local Carter; and wants to work out more often

Ideals: Athletic. Bonds: Nature, Family, Attractive, Adventurer, Has a crush. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Theirastra Siannodel, Female Elf Barbarian 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 30 pp.


Social Check DCs


Gurdis Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is white and curly. She has several tiny aquamarine earrings on each ear.

Personality: Gurdis hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Gurdis grew up listening to her father's many stories. Gurdis was born on a far southern plains where she grew up under the tutelage of her father, an expert Bricklayer. During her travels, Gurdis and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gurdis discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Gurdis fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Artistic, Optimist. Flaws: Disease. Bonds: Rich, Adventurer, Immigrant. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Gurdis Fireforge, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 110 gp.


Social Check DCs


Gadreel Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her purple hair in a pixie cut. She wears large thick round spectacles.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She works hard and plays hard.

History: Born in a small village she learned the ways of the warrior from her father. Like her father and her brother before her, after school she went straight into learning to become a Courier. She inherited the family business which she has now maintained for 2 years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Gadreel Wisdom, Female Tiefling Fighter 4
Medium (6'1") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 15 (+2)17 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp. Lapis lazuli (12 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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