Crampernap Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many white ritualistic tattoos. He wears skinny pants and wears a blue and white robe with the hood down. His red hair is greying along the sides and has receded to reveal a widow's peak. His blue unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of giants once and for all.
History: He was born on a small isolated farm. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He left for the west, certain he would find work there.
Motivation: A deep hatred of giants; and revenge
Flaws: Disease. Bonds: Attractive, Enemies, Nature, Immigrant. Occupation: Farmer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mardred Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'3" and is well dressed, constantly wearing a grey suit, black shirt, and white tie. Her right hand appears badly burned and disfigured. She has golden hair. She wears round tiny glasses practically rammed into her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. While studying, she fell in love. They married and had a daughter. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Mardred was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Disciplined. Bonds: In love, Religious, Enemies. Occupation: Engraver
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 9000 cp. Red spinel (110 gp). Jade (110 gp).
Shane Gracey, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fine chain shirt which he covers with grey colored cloaks and clothing. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are green.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to have a good time and be beloved; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Athletic, Optimist, Justice. Bonds: Military, Adventurer. Occupation: Beggar
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Gennal Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'2" western man, he is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. He has brown eyes and a violet hat with a tan feather.
Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.
History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Optimist. Flaws: Hedonist. Bonds: Nature, Job. Occupation: Mortician
Voice: Slurs words
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 4 (-3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Minor magic item.
Cressel Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Crown-heir. He carries a battered quarterstaff and tarnished sword as well. His purple hair is long and unkept. He has red eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.
History: He was born in the west, but his parents moved at a very young age to the east. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy, Insane. Bonds: Immigrant. Occupation: Crown-heir
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
Bucklal Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His blonde hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised in a island tribe. From there he went from mercenary job to mercenary job. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and he feels kind of lost in life
Flaws: Ugly, Depressed. Bonds: Poor, Adventurer, Nature. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1500 sp.
Vassago Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears green cloth garments or leather armor. His red hair is braided into rings. His red eyes peer out from beneath his deerstalker green hat.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He plays an instrument quite well.
History: He was born in the north, but his parents moved at a very young age to the east. Vassago was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Shoemaker. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Opinionated, Artistic. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 13 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 7 (-2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 1000 gp. 1 Darkwood Buckler.
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