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NPC Generator

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Advanced [show]


Seven Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. He has dyed his greying black fur a little too much giving a sharp black color. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east. Through the years after Seven was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Seven's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.

Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant, Adventurer, Family. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Seven Candle, Male Tabaxi Fighter 14
Medium (6'9") Tabaxi, Neutral Good (CR 14)
Armor Class 9
Hit Points 77 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)17 (+3) 15 (+2)7 (-2)
Skills History +8, Perception +7
Senses Passive Perception 17
Languages Common, Aquan, Orc, Draconic
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Fallthra Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'2" and wears baggy grey pantaloons and a tan scarf. She has shaved her head bald. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Fallthra lived on a farm with her father, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Optimist, Athletic. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Fallthra Torunn, Female Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)9 (-1) 16 (+3)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 340 gp. Sard (70 gp). Freshwater pearl (12 gp). Golden pearl (60 gp).


Social Check DCs


Bernard Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He keeps his long blonde hair kept up in a rat tail. His blue eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.

History: Bernard was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Rich. Occupation: Seamstress

Voice: Hard of hearing, loud

Attributes [hide]

Bernard Lathalas, Male Half-Elf Rogue 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)11 (+0) 16 (+3)14 (+2)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harbek Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly scimitars and shields. With a patchy auburn beard and wild auburn hair. His eyes are hazel and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: He got into the Shipwright business at a young age. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer, Job. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Harbek Rumnaheim, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)14 (+2) 13 (+1)7 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 7000 cp. Chrysoberyl (140 gp).


Social Check DCs


Mary Payton, Female Human [Permalink]

Personal [hide]

Description: This woman wears tattered old clothes, and sports empty pouches on her belt. She wears her red hair up. Her face is covered beneath a completely black helmet.

Personality: Prone to second guessing herself, she comes off as nervous. She is obsessed with her god.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and she wants revenge against orcs

Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Mary Payton, Female Human Barbarian 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Nora Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'1" southern woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is short and auburn. She wears round tiny glasses practically rammed into her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nora took refuge in the old dungeon and found the beat up greatsword and armor she uses now. She has since lost track of the people in her past.

Motivation: To prove her worth to the world; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur. Flaws: Fearful, Impulsive. Bonds: Family, Nature. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Nora Morigak, Female Dwarf Wizard 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 42 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 4000 gp. Sardonyx (40 gp). Sard (40 gp). Black opal (1200 gp). Violet garnet (1100 gp). Malachite (12 gp). Iolite (40 gp). Tiger eye turquoise (12 gp). Blue quartz (12 gp). Rhodochrosite (12 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Krimmon Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish brown hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also hits on women, regardless of circumstances.

History: Krimmon hails from a village terrorized by drow. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by drow. Krimmon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He has a crush on the local Butcher; and wants a kiss

Ideals: Athletic. Bonds: Rich, Has a crush, Enemies. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Krimmon Strongbones, Male Halfling Wizard 8
Small (3'2") Halfling, Chaotic Good (CR 8)
Armor Class 14
Hit Points 30 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 11
Languages Halfling
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs

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