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Gorbundus Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and to end his boredom

Ideals: Athletic. Flaws: Secretive, Mundane. Bonds: Rich, Attractive. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Gorbundus Gygazzylyshrift, Male Dragonborn Warrior 14
Medium (6'5") Dragonborn, Lawful Evil (CR 14)
Armor Class 13
Hit Points 102 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Arcana +6, Insight +7
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 4000 gp. Pink pearl (100 gp). Deep green spinel (100 gp). Clear bright green emerald (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he has the majority of his body covered in plate. His brown hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Mayor for hire.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and to be a fisher again

Flaws: Disease, Impulsive. Bonds: Rich, Job. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kody Withrethin, Male Half-Elf Druid 2
Medium (5'2") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4 Thunderstones.


Social Check DCs


Eberdeb Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and wears tan leather gloves, a tan jacket, and tight pants. His left hand appears badly burned and disfigured. His hair is long and silver with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His eyes are likewise green. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Persistence, Gifted. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Eberdeb Munggen, Male Gnome Commoner 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Seraphina Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a fancy red dress. She has moderate length chestnut hair. She has several tiny emerald earrings on each ear.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Seraphina is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. Seraphina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Justice. Flaws: Antagonistic, Insane. Bonds: Attractive, Rich, Nature. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Seraphina Goodearth, Female Halfling Aristocrat 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)10 (+0) 13 (+1)10 (+0)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Vani Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is greying and her face has many wrinkles. She has a dull look in her violet eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has built up a small fortune and can afford her own way.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Rich, Immigrant. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Vani Warmwater, Female Halfling Aristocrat 6
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 18 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Enidda Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and has the majority of her body covered in plate. Her chestnut hair is kept up in a ponytail inside a deerstalker hat. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not believe in violence as a means to an end. She is a dedicated Painter but believes her peers are too gung-ho.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Through the years after Enidda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Enidda's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Enidda and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Pacifist. Flaws: Antagonistic, Disease, Insomniac. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Enidda Dunben, Female Gnome Cleric 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp.


Social Check DCs


Varg Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his warhammer. He has a moderate pudge and is not very fit. His hair is long and brown with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Varg grew up listening to his father's many stories. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Persistence, Opinionated. Flaws: Insane. Bonds: Adventurer. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Varg Yorke, Male Half-Orc Warlock 4
Medium (6'7") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. Star rose quartz (40 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs

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