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NPC Generator

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Advanced [show]


Heward Barney, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey armored body suit, with a simple tan line shooting up and back down. He has shaved his head bald. He has several tiny amber earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Athletic, Logical. Bonds: Rich, Job. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Heward Barney, Male Human Monk 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 40 pp.


Social Check DCs


Pearl Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is heavily combed to the left. Her eyes are violet and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. Animals are drawn to her, and she is able to talk to them.

History: Born to a pair of adventurers, Pearl grew up listening to her father's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and meet up once more with her childhood friend

Ideals: Optimist, Gifted. Bonds: Immigrant, Adventurer, Military. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Pearl Brushgather, Female Halfling Monk 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears a yellow shirt with thin black vertical stripes and green pants. He wears a colorful flower in his white hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and to be a brewer again

Ideals: Athletic, Fighting. Bonds: Attractive, Job, Nature. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Geoffrey Cithreth, Male Half-Elf Warrior 4
Medium (5'6") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Nicholas Coombs, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. He carries a battered trident and tarnished falchion as well. His red hair is still thick. His eyes are gray.

Personality: Eccentric and domineering, Nicholas will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Nicholas was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Fighting, Extrovert, Persistence. Bonds: Rich, Enemies. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Nicholas Coombs, Male Human Barbarian 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 8 (-1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Adrik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is typically in his Healer uniform. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His hazel eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: Adrik hails from a village terrorized by drow. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Healer soon after.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Philantrophist, Impeccable. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Healer

Voice: Raspy

Attributes [hide]

Adrik Rumnaheim, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Sora Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'5" and is dressed in an above average manner. Her right leg appears badly burned and disfigured. Her white crest is still thick. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Sora hails from a village terrorized by goblins. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by goblins. Sora was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She wants revenge against goblins; and many goblins want her driven away

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Sora Qyxpahrgh, Female Dragonborn Adept 5
Medium (6'5") Dragonborn, Chaotic Good (CR 5)
Armor Class 14
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 6 (-2)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +7, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 60 pp.


Social Check DCs


Trail Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears baggy brown pantaloons and a black scarf. Her cinnamon fur is knotted and matted. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She got into the Bowyer business at a young age. Through the years after Trail was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Trail's father didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Trail Peak, Female Tabaxi Aristocrat 9
Medium (5'5") Tabaxi, Lawful Good (CR 9)
Armor Class 14
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)11 (+0) 15 (+2)17 (+3)
Skills Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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