Beatrice Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a violet and black handkerchief worn on her right side. Her blonde hair is cut jaggedly and amateurishly. This hazel eyed southerner is not easily forgotten.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A powerful wizard made her what she is. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has achieved small success as a Herbalist.
Motivation: Wants to raise her children well; and she is compelled to act according to her religious beliefs
Ideals: Impeccable. Bonds: Family, Mentor, Job, Religious. Occupation: Herbalist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 15)
Armor Class 9
Hit Points 66 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 7000 gp. Gold music box (2000 gp). A necklace of small pink pearls (4000 gp). Old masterpiece painting (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His purple hair is knotted and matted. He has gold eyes and a black hat with a brown feather.
Personality: Overbrimming with self-confidence, Zephan isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world
Ideals: Impeccable, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Roofer
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 30000 cp. Bloodstone (60 gp). Bloodstone (60 gp). Rich purple corundum (800 gp).
Zûmug Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. He has wavy golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.
History: Zûmug was born in the west. At a young age he loved to build and create. When Zûmug reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Opinionated, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Performer
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 300 gp. Banded agate (6 gp). Blue quartz (6 gp).
Elegant Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. His yellow fur is braided into rings. He is very pretty but has cold, dead eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Elegant was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Cynical. Bonds: Immigrant, Attractive, Adventurer, Mentor. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 9)
Armor Class 10
Hit Points 23 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Draconic, Aquan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1400 gp. Malachite (14 gp). Sard (50 gp). Moss agate (14 gp).
Mary Brady, Female Human [Permalink]
Personal [hide]
Description: She wears a tight fitting grey shirt and pants. She is bristling with hidden weapons, mostly axes and shortbows. Her moppish red hair is in a traditional bowl cut. Her eyes are brown and catlike.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Energy wise she seems alert and responsive.
History: She served in the navy to pay for her family's outstanding loans. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help
Ideals: Optimist, Professionalism. Flaws: Insane. Bonds: Criminal record, Military. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 40 pp. Bloodstone (60 gp).
Dadalan Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His bronze crest, when down, is lengthy. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dadalan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and revenge
Ideals: Optimist, Gifted. Flaws: Insane, Greedy. Bonds: Enemies. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Draconic, Undercommon, Gnoll, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Deep blue spinel (1300 gp). Tiger eye turquoise (14 gp). Bloodstone (30 gp). Red-brown spinel (120 gp). Golden pearl (120 gp).
Gale Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She has wavy orange fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: Abrasive and pushy, she has a hard time making friends. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born several months after her mother was called into army service. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered dire rats who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Gale was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she has a rivalry with the church that dominates her actions
Flaws: Antagonistic. Bonds: Religious, Military, Enemies. Occupation: Sculptor
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 51 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Abyssal, Ignan
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 2100 gp.
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