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NPC Generator

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Advanced [show]


Ernest Livingstone, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is well dressed, but even with his fine clothing he looks run-down. He has a long silver beard with little hanging trinkets. He has several tiny sapphire earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist, Gifted. Bonds: Rich. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Ernest Livingstone, Male Human Commoner 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Thar Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears black cloth garments or leather armor. He wears his auburn hair up. His eyes are gray and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Map Maker in town.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thar took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and to be a slave trader again

Flaws: Antagonistic. Bonds: Job, Poor, Nature, Enemies. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Thar Heiser, Male Half-Orc Rogue 7
Medium (6'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Elven, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 60000 cp. Blue quartz (15 gp). Black star sapphire (1300 gp).


Social Check DCs


Elama Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears professional attire. Her black hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She exudes charisma. She is a tour de force of persuasion. A true patriot, Elama would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She got into the Ruler business at a young age. She found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She ran away from her former home and has been making her living as a Ruler for the past few years.

Motivation: To reunite with her old friends; and to be a merchant again

Bonds: Attractive, Immigrant, Military, Job, Adventurer. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Elama Erenaeth, Female Elf Druid 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)8 (-1) 8 (-1)7 (-2)
Skills Performance +0, Religion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Tourmaline (80 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Sarai Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left arm. She dresses well, typically a more casual-formal manner. Her blonde hair is slicked back into a classic pompadour. She has several tiny topaz earrings on each ear.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is skeptical of what others tell her and is slow to trust.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Sarai and her spouse have recently divorced.

Motivation: She is greedy; and she's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Sarai Underbough, Female Halfling Druid 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 61 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 18 (+4)13 (+1) 16 (+3)11 (+0)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 30000 cp.


Social Check DCs


Birel Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with violet lining and desert motifs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. With bright brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invites people to come help in her community garden.

History: Born to a Navigator, her mother struggled to pay the bills. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She's also a talented Navigator, but doesn't like to broadcast it.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and doesn't want to be a fortune-teller and was forced into it by her family

Ideals: Philantrophist. Bonds: Job, Poor, Criminal record, Family. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Birel Netyoive, Female Half-Elf Expert 14
Medium (4'9") Half-Elf, Lawful Evil (CR 14)
Armor Class 11
Hit Points 53 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)4 (-3) 11 (+0)9 (-1)
Skills Intimidation +4, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 2000 gp. Cloth of gold vestments (30 gp). Fire opal pendant on a fine gold chain (2100 gp). Gold music box (3000 gp). Black velvet mask with numerous citrines (30 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold music box (3000 gp). Sapphire pendant on gold chain (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and wears bulky blue painted plate armor. His left hand appears badly burned and disfigured. His auburn hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A freak accident while working with his Soapmaker mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Carrie Suithrasas, Male Elf Fighter 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: Silver pearl (60 gp).


Social Check DCs


Thea Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is bald on top and has large red tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Thea is combative with any and all who dare try her patience in the slightest.

History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and money/treasure

Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Thea Reedfellow, Female Halfling Monk 9
Small (2'10") Halfling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 30 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 13
Languages Common, Halfling, Elven, Terran
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 12000 sp. Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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